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Flipocles

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Flipocles

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Make NPCs' Levels Scale With Player's Using RobCo Patcher For Maximum Compatibility.

Requirements
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Changelogs
Required:
Uncapped Level Scaling and Encounter Zones  -  Not Required, But You Should Download & Endorse It Anyway.
RobCo Patcher - Required For RobCo Patch
Encounter Zone Recalculation (Continuous Level Scaling) - Unlocks Encounter Zones So Enemies' Levels Can Be Recalculated On Subsequent Visits

Description:
- This Is A RobCo Patcher Version Of Uncapped Level Scaling and Encounter Zones
  • Uses RobCo Patcher To:
  • - Enable kAutoCalcStats & kPCLevelMult
  • - Sets Level Mult To 1 For Most & 0.5 Or 1.25 For A Few
  • - Set calcLevelMax To 0 & calcLevelMin To What Was Previosly The NPC's Level
  • - These Changes Are The Same As The Ones In Uncapped Level Scaling and Encounter Zones' Plugin.
  • - Covers The Main Game, It's DLC, & The New Free CC Content From The Next Gen Update(Requires Downgrade To Use RobCo Patcher)
  • - Like All NPC Level Scaling Mods, This Changes The Base Form's Values And Won't Affect NPCs Spawned Before Installing This Mod
- Compatible With Any Mod Making Changes To NPCs Except Those That Change:
  • kAutoCalcStats, kPCLevelMult, Level Mult Or Level, calcLevelMax, & calcLevelMin
  • EZ NPC Leveling Will Override Any Changes Made In Plugins & Any Changes Made Before It In The RobCo Patcher Log
- Includes "EZ - No Max.esp" With All EZs That Had A Max Level Greater Than 0 Set To -1(No Max)(0 & -1 Are No Max, So Everything Has No Max)
  • Based Off The EZ Overrides In Uncapped Level Scaling and Encounter Zones
  • Added Some Missing Encounter Zones & Removed Some Unnecessary Ones(They Already Had The Max Level Set To -1)
  • Not Compatible With Plugins That Edit Encounter Zone Records From The Main Game And It's DLC
UFO4P & CFM Version:
- Preserves Changes To Full Name, Protected/Essential Flags, Power Armor Stand, Default Outfit, Skin, Keywords, Perks, & Death Items
  • This Means If Some Other Plugin Overwrites These CFM & UFO4P Changes, This RobCo Patcher Patch Will Cover It
  • Most Of The Preserved CFM Changes Were To Names, And A Single Death Item Change
  • I Couldn't Remove The Inventory Template Flag For The Mole Rats I Swapped The Outfit For, So If Another Plugin Adds It Back, I Don't Think The Outfits Will Work
- Couldn't Add Changes Made To AI Data, Template Flags, Actor Effects, Respawn Flag, Script Properties, Face Morphs & Object Templates
  • This Means If Some Other Plugin Overwrites These CFM & UFO4P Changes, This RobCo Patcher Patch Won't Cover It
  • Also couldn't remove names from settlers like UFO4P, but I don't think it matters that much Since Those Changes Require Template Fags Which I Also Couldn't Change
  • Point is this doesn't in anyway replace CFM & UFO4P, and just covers some possible things that could be overridden by other plugins
  • - Could Be Used Without Them.(Any Changes That Rely On Them Will Just Be Skipped By RobCo Patcher)
- Most Of The Affected NPCs Had Changes I Could Carry Over With RobCo Patcher, So They Are Safe From Plugin Overrides
- Use The Version Without CFM & UFO4P Changes If You Are Worried About The Preserved Changes Overriding Another Mod
  • Mainly The Default Outfit, Power Armor Stand, Class, & Skin Changes Might Conflict With Major NPC Overhauls, But The Other Changes Could Also Be An Issue
Tools Used:
Automation Tools for TES5Edit - Used To Get Values More Easily With Quick Display
Notepad++ - Used To Change Hundreds Of Lines At Once
FO4Edit  - Used With Automation Tools
Better Console - F4SE - For Screenshot And Testing

Similar Mods:
Premade NPC Scaling Plugins (Leveled NPCs Equivalent) - Flags Too Many Things For My Taste
RobCo - NPC Scaling by Mikael - Flags Too Many Things For My Taste & Doesn't Set calcLevelMin or calcLevelMax(Beta Version Does Set Max To 0)
- You Should Probably Use The Beta Version If You Decide To Use This Instead. If It Hasn't Been Fixed Yet, You'll Need To Put The Beta File In The Folder Structure Of The Other Version Or Just Download Both Versions And Manually Drop The Beta Version Into The Other Version In Your Mod Manager(Right Click The Original And Open In File Manager After Installing)

Credit To Cheems97 For Making Uncapped Level Scaling and Encounter Zones Which My Edits Are Based On
Credit For Figuring Out How To Get setPcLevelMult To Work Goes To MrLightless  For The Post In The RobCo Patcher Comments.
Also, The SkyPatcher NPC Article Helped.