About this mod

Adds configurable camera shake and VFX when you take damage, inspired by Modern Warfare.

Requirements
Permissions and credits
Translations
  • Mandarin
  • French
Changelogs
Donations
OVERVIEW
Adds configurable camera shake and VFX when you take damage, inspired by Modern Warfare.
|
Being hit by an enemy can feel underwhelming
, as it's easy to ignore the quick flash of red on-screen, especially if you're using a Silent Protagonist mod.
|
Your camera now briefly flashes red, shakes, and your vision is slightly blurred when you are attacked. Combat now feels more intense and impactful.
|
This is far better explained, viewed, and enjoyed in a video, so enjoy this quick showcase linked below.
Low health VFX are disabled in this showcase.
|

|
(The guns used in this video are DegenerateDak's Riot Shotgun and Alexerator's Surplus Pistol)
|
ESL-FLAGGED ESM | MINIMAL VANILLA EDITS | INSTALL AT ANY TIME | COMPATIBLE WITH NEARLY EVERYTHING


BREAKDOWN
MW Player Hit Sounds and Effects Redux is a cool mod, but suffers from a number of issues and patches that are out of scope, such as editing every glowing creature's radiation cloak to reduce the radius.
|
This mod does not require patching, works with all DLC's, and is optimized via perk hit detection and engine-level condition evaluation, rather than Papyrus OnHit event detection and evaluation.
|
You can configure the mod in the MCM at any time. You can also toggle the stagger, the low health effect, and configure the threshold for the low health effect to occur at.
|
That's about it, have fun!


NOTES
This mod has been tested on both versions and works on next-gen AND on last-gen.


CREDITS
ShiroNyanP - For creating MW Player Hit Sounds and Effects Redux, which inspired this mod.
|
ItsMeJesusHChrist - For creating the icon assets used on this mod page
.
|
alegendv1 (yoyoma3010) - For creating Perk Entry Point documentation, which helped me optimize this mod.