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bongodoctor

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bongodoctor

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About this mod

This is a patch for SLXJ's Long Range Bullet Holes mod - it reduces the decal draw distance to 125m and reduces the maximum number of decals drawn to the vanilla game defaults.

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This is a patch for SLXJ's Long Range Bullet Holes mod - it reduces the decal draw distance to 125m and reduces the number of decals drawn to the vanilla game defaults.  This patch is primarily aimed at those playing on older hardware or in VR where the original mod settings can cause stability issues when involved in intense combat with automatic weapons etc. SLXJ has given me permission to upload this patch - you should let this mod overwrite the original files provided by Long Range Bullet Holes.

These are the specific changes made, the original settings are in brackets:

LongRangeBulletHoles.INI

[Display] Reduces draw distance, duration and numbers of decals per frame
fDecalLOD0=12500 (50000)
fDecalLifetime=30 (3600)
iMaxSkinDecalsPerFrame=8 (2000)
iMaxDecalsPerFrame=40 (2000)

[Decals] Reduces the total numbers of decals drawn
uMaxDecals=100 (2000)
uMaxSkinDecals=100 (2000)
uMaxSkinDecalPerActor=25 (100)

LongRangeBulletHoles.esp xEdit: Reduces the particle draw distance

Game Setting > fGunParticleCameraDistance > DATA - Value > Float > 12500 (50000)

If you are looking for a complete Fallout 4 VR Modlist/Collection check out my FO4VR: Play Sitting Down - DLC 4K