Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod won't work on consoles or would not be acceptable on Bethesda.net according to their rules
Author notes
For personal use only. Anything other than that requires permission.
File credits
Cancerous for a variety of teh things. https://next.nexusmods.com/profile/Cancerous1/about-me Wackyweedus/RGBAxis for a variety of teh things - https://next.nexusmods.com/profile/RGBAxis Wanamingo for a variety of teh things - https://next.nexusmods.com/profile/Wanaming0
EdgeUK90 for their Highwayman models and textures - https://www.nexusmods.com/fallout4/mods/42723 https://next.nexusmods.com/profile/EdgeUK90/mods
Renafox Highwayman Wreck (permission to use requsted and granted externally from SketchFab) - https://sketchfab.com/3d-models/f4nv-highwayman-wreck-3d02b1c579194bf8a1a61916ff160c02.
https://sketchfab.com/3d-models/old-rusty-car-2-544aa41de67b48cf89f8fcc2bb06e8f4 "Old Rusty Car 2" (https://skfb.ly/LyAV) by Renafox is licensed under Creative Commons Attribution-NonCommercial (http://creativecommons.org/licenses/by-nc/4.0/).
https://sketchfab.com/3d-models/ford-falcon-xb-gt-interceptor-bdb8783310e34bf896cf0cde08bac168 "Ford Falcon XB GT Interceptor" (https://skfb.ly/6S9QK) by sarayel is licensed under Creative Commons Attribution-ShareAlike (http://creativecommons.org/licenses/by-sa/4.0/).
https://sketchfab.com/3d-models/king-of-wasteland-53e931e3adcf499790b208b32877980e "King Of Wasteland" (https://skfb.ly/onzME) by Thunder is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
https://sketchfab.com/3d-models/charger-2e086cd1167744d985dabeaf5ee3b839 "Charger" (https://skfb.ly/ooyPw) by Thunder is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
https://sketchfab.com/3d-models/hot-rod-16d4373a090444688d87768e2b59f7e2 "Hot Rod" (https://skfb.ly/YY6N) by Mario is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
https://www.cadnav.com/3d-models/model-51010.html
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.63.00
-See documentation/changelog for the main/base mod for all changes in 1.63.00 at https://www.nexusmods.com/fallout4/mods/75373?tab=logs.
Version 1.61.88
-See documentation/changelog for the main/base mod for all changes in 1.61.88 at https://www.nexusmods.com/fallout4/mods/75373?tab=logs.
Version 1.61.11
-Removed a few more defunct/unecessary records from Wasteland Havok/Cool Cars (old lights and related)..
-Renamed a quest record in Wasteland Havok/Cool Cars.
-Added/edited Interloper's ultimate engine belt, with new textures and whatnot, thanks to RGBAxis. =)
-See documentation/changelog for the main/base mod for all changes in 1.61.11 at https://www.nexusmods.com/fallout4/mods/75373?tab=logs.
-Corrected an object's name somewhere in Wasteland Havok/Cool Cars.
-Correctly linked Wasteland Havok's Container/Cool Cars vehicles to appropriate container message, corrected some spelling errors in the message, and just overall cleaned the message up a bit.
-Removed a few defunct/unecessary records and adjusted some other unused records from Wasteland Havok's Container/Cool Cars.
Version 0.00.01
0.00.01JokerTestMiscFile - Added to Miscellaneous Files an updated Joker vehicle replacer for testing purposes. Feel free to try it, maybe provide a "better"/"not better" (no need to be more specific, lol). This test file will go away, but I may start doing more often. Remember to remove after test. Remember to remove after test. Remember to remove after test. Remember to remove after test. Remember to remove after test. Remember to remove after test. Remember to remove after test. Remember to remove after test.
Wasteland Havok!!! Addon for Driveables of the Commonwealth - Havok Physics Vehicles! ("Damn, those are some kool kars!" ~Random Raider)
Drop the Misc Item, named "A Cool Car Spawn Marker", from your inventory and follow the directions it gives you.
10Driveable/Drivable Cool Cars Included:
* Angry Bob's 'The Joker'! - This Mad cool car doesn't give a Jack shoot about how many Raiders it hits! * Angry Bob's 'Interloper'! - Intercept some Mad enemies with this one! * Highwayman Fox! - That's one Foxy Highwayman! (by RenaFox) * Highwayman Edge! - Its LooksMenu has a bunch of options to choose from...body, paint job, tires! (by EdgeUK90) * Desoto! - Long and thicc, just the way we like our cars! (also by RenaFox) * Charger! - CHAAAARGE (it)!!!!! Car is heavily in debt...so sad! * Hot Rod! - Kind of like a dune buggy...but not...? Maybe go hang out at a drive-in diner or something. 🤷 * King Truck! - 3 axles...of teh d00m! * Hot Rod! - Hot Rod, but with experimental big rear wheels. Yeah... * King Truck! - Experimental version with only 2-axles (of teh d00m). Okay...
Random notes I can think of to mention at the moment:
-If turn radius is not acting as normal (more loose/wide than usual), you can press the 9 key to toggle through two (preset) adjustments that *should* get it to its normal tightness one way or the other. You can also try try getting out of the vehicle and back in, or destroying the vehicle and placing another to use. This function is only really for use when a user thinks the turn radius is not what it 'normally' is (this is 'not' meant for what a user might 'want' the turn radius to be). Regardless, looking at this more.
-Do not uninstall the mod while driving a vehicle. If you've uninstalled this mod before exiting the vehicle and caused your character to become frozen, hit the Tab Key, should fix it. Or, make new throwaway save, close the game completely (don't just lazy Quit To Main Menu), reopen it and load save. But, as a mod user, you really should know better than to do that in the first place.
-Do not load a previous save while driving a vehicle. But if you do and this has caused your character to become frozen, make new throwaway save, close the game completely (don't just lazy Quit To Main Menu), reopen it and load save.
-All teh stuff from the original mod will still be there. Nothing replaced, just added to it.
-All the same things mentioned in the "Random notes" section on the main mod's page, too.
-These get a little better with each addon...but it's all still very much WIP and POC...so yes, again, it is what it is, lmao!