Fallout 4

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Created by

Skibadaa

Uploaded by

skibadaa

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About this mod

Changes laser "beams" to "bolts", resulting in a more flashy Hollywood style appearance. Think "Star Wars" or the opening of "Terminator 2".

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THIS MOD AND ALL ITS CONTENTS ARE TO BE CONSIDERED A MODDERS RESOURCE. IF YOU ARE A MODDER AND WANT TO USE ANY PART OF IT IN YOUR MODS THEN PLEASE FEEL FREE TO DO SO. CREDIT WOULD BE NICE, BUT ISN'T A REQUIREMENT. THANKS.

-Skibadaa
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LASER BOLT FX: FALLOUT 4 EDITION

Description

In Fallout 1, Fallout 2, and Fallout Tactics, Laser weapons were represented visually as "blaster" style weapons. Much like Star Wars "Lasers" they were projectiles rather than beams. Personally I much preferred this visual style, and so I endeavoured to add this to my current Fallout experience, first in my mod for NewVegas, and now with this mod for Fallout 4.

This mod changes all the standard red laser beams, and all of the institute's blue laser beams to bolt projectiles. No changes have been made to any of the weapons stats, this is, for now, a purely visual enhancement.





Installation

(the steps listed below assume you have already made your install "mod ready", If you havent then stop reading this and sort it out!)

1. Download the main file. This will be the FOMOD installer, dont download the manual install file unless you know what
    you are doing.

2. Install with NMM, or a mod manager of your choice. Again, if you want to install manually Im going to assume you are
    knowledgeable enough to know what you are doing.

3. Activate all esp's installed by this mod.

4. Play!

Compatability/Known Issues

Apparently by changing the beams to projectiles it makes laser weapons no longer register with the "Penetrator"
perk, and this is currently unfixable as its an engine issue with non hitscan projectiles.

For some reason I cant figure out the bolts dont work with the ceiling laser turrets, the projectile spawns above the 
turret and collides with the ceiling it is mounted to. I dont know how to fix this, so for the time being I have edited all
the ceiling turrets so they will use vanilla laser beams. This will be implemented as of v1.1
 
Apart from that it should be compatible with anything that doesn't alter the "projectile" records for laser weapons.




Credits

Big thanks to Tyrannicon for featuring this mod on his youtube series.

Big thanks to MxR for featuring this mod on his youtube series.

Big thanks to VatiWah for featuring this mod on his youtube series.

The NifSkope Team. For NifSkope.

The FO4Edit Team. For FO4Edit.

Bethesda. For Fallout 4.

Me. For making this mod.


Shameless Self promotion!

Check out my other F4 mods;


WH-77 Modular LSW:

http://www.nexusmods.com/fallout4/mods/9942/?

The IF-88 Tactical Shotgun:

http://www.nexusmods.com/fallout4/mods/9258?

The .223 Pistol AKA "That Gun":

http://www.nexusmods.com/fallout4/mods/9622/?

I also made these mods for New Vegas:

http://www.nexusmods.com/newvegas/mods/59379/?

http://www.nexusmods.com/newvegas/mods/59568/?

And this mod for Skyrim:

http://www.nexusmods.com/skyrim/mods/59335/?