Adds upwards of 2 hours play time to Fallout 4, great visual effects and LOTS of combat
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author did not upload this mod to Bethesda.net for console users yet, but he or she will at some point
Author notes
This author has not provided any additional notes regarding file permissions
File credits
I would like to give credit to the original Fallout 4 voice actors, Courtney Taylor and Brian Delaney, in which some of the game voice assets were utilized.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.04
Fixed 2 dialog branches that could result in "Player Stuck in Scene" on first contact with Connie ...Disabled Player Dialog with RatVictim ...Fixed game save at CryPod room
Version 1.0
Initial Release
This MOD was originally started back in summer of 2016, perhaps 80% completed, I picked it back up couple months ago so as not to let that time go to waste, perhaps another 6 weeks and its ready for deployment :) ...it is now summer of 2024. Mod'ing is a luv-hate relationship, no wonder it takes Bethesda 8 years to bring a game to market, getting the Creation Kit to behave and beating the game into submission is a slow process.
This "Belly of the Beast" MOD lends itself to more play time, another adventure, where the Player overhears a Caravan Guard speak of a "haunting", the player goes to investigate ...I highly suggest at least a level 20 character and LOTS of ammo.
BIG Also ...make sure the MOD is loaded BEFORE entering Diamond City