Fallout 4
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invalidfate for porting and animation - Shigen the skyrim originate

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About this mod

ported from Skyrim. Cape & Skirt made with physics. Also with customized 1hm equip/idle animation for Lord Vader.

Permissions and credits
For The Emperor!

Lightsaber The MUST HAVE  - lightsaber mod link

    This mod brings the famous Darth Vader armor ported from Skyrim (in steam workshop  link). In addition, the cape and skirt are built with hovok cloth featuresm. Last, there is a customized 1hm equip/idle animation replacement for the Lord Vader in my pose mod "pose anyway" 1hm_vader

  1) use NMM , or download manually.
  2) activating the mod in NMM or extracting the archive to the FO4 data folder.
  3) make sure you have the following lines to your "Fallout4Custom.ini"


3) Make sure your NMM do actually load the esp right. If not, check this article for how

PS1: there is a good tutorial about FO4 mod installation, checking it if you don't know how.

1) in console, type "help darth 4", and you will get the item codes.
    (cursed helmet do play Vader's breath sound every time you equip and stop sprint )
PS: if no item code returned, please check if your NMM do load the esp right. (check install section)

2) in console, type "player.additem [item code in (1), do not include brackets]"

Alt) get via item codes, but you need to replace xx to your mod load order in hex code
      "player.additem xx077802"   cursed helmet
      "player.additem xx077803"   helmet 
      "player.additem xx077804"   armor without cape
      "player.additem xx077805"   cape 

1) Shigen the author of skyrim model/texture from Stem workshop link

2) Nifskope team for grate tools to let me make the NIF animation
3) FO4Edit to let me create the esp
4) WindowMovieMake & Audacity for the video