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About this mod

Makes ghouls more like zombies...

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I made this just for fun but I might add more to it once the CK comes out. Here is what it does.

  • Feral Ghouls don't run anymore (most of the time)
  • Feral Ghouls shouldn't lunge or jump at you anymore
  • No more radiation damage from incoming Feral Ghoul attacks
  • Replaced Rad Damage with Bleed Damage (v1.1)
  • Ghouls are no longer healed by rads (still have resistance)
  • Added some extra damage to their hits
  • Headshots on Feral Ghouls do much more damage
  • Limbs and Torso take much less damage

You might occasionally see them running but in my experience it is usually in the opposite direction

That's about it for now. I have some ideas for this but I'd also like to hear some suggestions.

Thank you BasedGod