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Changelogs
Version 1.2.0
Switched back to the control event
Added some failsafe checks to check whether the reload was already happening and whether the weapon is able to drop any ammo at all
Version 1.1.0
Switched from a control event to an animation event to check when the player is reloading
Forgot to prefix the EditorID of the magazine keyword FormList with the mod's name
Version 1.0.0
Initial release
Donations
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Showcase
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Introduction When looking at the reload animations in vanilla, you notice that the magazine gets thrown away every time, but the ammo gets added back to the inventory. This makes no sense, so I decided to introduce a mechanic that complements these animations.
Features
Reloading weapons with magazines will drop the remaining ammo on the ground instead of adding it back to the inventory
The dropped ammo can be picked up later
Should be compatible with pretty much everything, as long as the keywords "dn_HasMag_Small", "dn_HasMag_Medium", "dn_HasMag_Large" and "dn_HasMag_ExtraLarge" are set correctly on the weapon's attachments