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AlexiaMandarinas

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AlexiaMandarinas

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About this mod

Hi there! this is an immersive weapon mod for fallout 4 ,it increases the damage output of all weapons based on caliber, balances armors and PA to be more realistic and edits the hp of all actors, currently working on all DLC's

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Hi there! this is a Weapon's Rebalance mod for fallout 4 , r u tired of those pesky useless shotguns that cant kill an ant at 5 meters? no more! are you tired of using the same guns over and over and over ? forget it! Now Miniguns are worth their cost in weight! have you ever been shoot with a flametrower and survived? me neither! so why should a lvl 5 raider survive a flamethrower burst ?!

More realistic damage!

It increases the damage output of all weapons based on caliber,

it also adjust the range so shotguns and flamers can actually be used at mid combat,

it also edits the vanilla races (mirelurks , humans , robots, etc) so them have diferent resistances and their hp is in acordance to their size, (no more tanky mosquitoes)

also, headshots are  much more effective so armor choices are vital to survive fights( power armor just updated!), now going into combat without head protection is a dead sentence, same for enemies. power armor is also much more resistant but miniguns, rockets and other heavy caliber weaponry can overcome it, same for flamers,

grenades and mines have been adjusted to have more limb damage and less damage overall, but more range , and them are more noisy.

im still working on the weapon damages / resistance types and im planning on adding more damage types , like stab and bleed damage, to the bladed weapons of the game.

Recommended Mods to pair with : 

https://www.nexusmods.com/fallout4/mods/30367?tab=files ( DLC integration loot )