Fallout 4
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TWFH1

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TWFH1

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63 comments

  1. nonamespalace
    nonamespalace
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    • 1 kudos
    Does this mod work with "Moddable and fixed professor goodfeels?" I feel like it should if the mod is just applying setessential to the npcs. 
  2. AuroraKet
    AuroraKet
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    Really wish there were an update to this to add more named settlers and other named NPCs. One that dies often especially with War of the Commonwealth is Ashes the cat from Vault 81. it SUCKS to go out to get him for that girl, and see him laying there, looking asleep until you approach and are offered CAT MEAT. 🤬

    Thank you for having the Abernathy Farm included though, Maisie is one cat that no longer is no longer 'sleeping' and offering meat. Makes me sooo happy to see her alive. ^_^

    Now if we had an immersive cat mod that let me catch her a tom to have kittens with, that would be even more awesome, but separate from this. ^_^
  3. echo5533
    echo5533
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    what if I have a mod that names random settlers. Will this make them essential?
    1. mr2blobby
      mr2blobby
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      • 2 kudos
      no
  4. Kashenkon
    Kashenkon
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    Why any of those NPCs get changed lines in their AI data? I dont see any reason for this.
  5. loxyandersss
    loxyandersss
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    I don't know if this mod is still looked upon by its author but if you do can you please make a mod that sets all settlers as protected? One of my mods is making my settlers mortal and when a town gets attacked half of the population gets wiped out by the attackers.
    1. seraphael
      seraphael
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      • 17 kudos
      Do you have Better Settlers installed? You have the option to change their status there from mortal to protected/essential. If you have two mods with conflicting such statuses, then I wager the mod last in the load order wins out.
  6. Aetheos
    Aetheos
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    Been looking for a mod to make Old Man Stockton essential, do you plan to add him to your list?
    1. TWFH1
      TWFH1
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      • 25 kudos
      on there now
    2. mauvecloud
      mauvecloud
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      IDK if you're even still paying attention to posts here (let alone updating the mod), but I've confirmed through console commands that even with this mod installed, Old Man Stockton doesn't *stay* essential - there's a script fragment ("Fallout 4 - Misc.ba2\Scripts\Fragments\Quests\QF_RRM01_0005FD90.pex" I think) that strips his essential status after he brings H2-22 to the church and lights the signal.
  7. storvon
    storvon
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    any way i can get just provisioners set to essential? with no name changes?
  8. kevkiev
    kevkiev
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    I can't get June Warwick set to essential (or protected). Tried both versions of this mod, as well as setting her to essential by console commands. Also tried making a plug-in where I checked both the "essential" and "invulnerable" boxes on her record and, still, she's totally killable. I just don't get it.
  9. SparrowCheeky
    SparrowCheeky
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    Does this still work in version 1.7.xxx ?
    1. loen999
      loen999
      • member
      • 5 kudos
      i think this is still working.
  10. WaRi0
    WaRi0
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    Thank you so much for this. I was at Finch Farm ready for the big family reunion scene when a ton of raiders dropped off the overpass and came and attacked finch farm and everyone was killed and i failed and it was horrible, hehe.