///Introduction
I created the technomancer overhauls last time.
In my environment, I could not modify the original by ck so I created again as new motion that is natural.
this mod support motion of injure, modifier of editor with no require file.
///Install
if install old version, I recommend once uninstall.
install this by any Mod manager or put directly as loose file.
///Uninstall
if want to uninstall this mod exactly, use the "Uninstall Token" that is added the inventory when install this.
after used this, uninstall this by any Mod manager or remove this from your directly.
///How to get the those
use the console command.
"help zzzMagic 4"
"player.additem [ID]".
+++Normal Magic
this is normal melee and weapon type are h2h(hand to hand type).
zzzMagic01 xx000F9C
zzzMagic02 xx000F9D
zzzMagic03 xx000F9E
zzzMagic04 xx000F9F
zzzMagic05 xx000FA0
zzzMagic06 xx000FA1
zzzMagic07 xx000FA2
zzzMagic08 xx000FA3
zzzMagic09 xx000FA4
zzzMagic10 xx000FA5
+++Continuation Auto Magic
this is continue attack and weapon type are 1hm ripper.
zzzMagicAuto01 xx000FBE
zzzMagicAuto02 xx000FBF
zzzMagicAuto03 xx000FC0
zzzMagicAuto04 xx000FC1
zzzMagicAuto05 xx000FC2
zzzMagicAuto06 xx000FC3
zzzMagicAuto07 xx000FC4
zzzMagicAuto08 xx000FC5
zzzMagicAuto09 xx000FC6
zzzMagicAuto10 xx000FC7
+++Single Magic
this is same normal magic but motion are different and used auto magic resource of 1hm ripper.
zzzMagicAutoSingle01 xx000FB4
zzzMagicAutoSingle02 xx000FB5
zzzMagicAutoSingle03 xx000FB6
zzzMagicAutoSingle04 xx000FB7
zzzMagicAutoSingle05 xx000FB8
zzzMagicAutoSingle06 xx000FB9
zzzMagicAutoSingle07 xx000FBA
zzzMagicAutoSingle08 xx000FBB
zzzMagicAutoSingle09 xx000FBC
zzzMagicAutoSingle10 xx000FBD
+++Gun Type Magic
we can use like gun and some effect are including for this.
---Normal Shot
zzzMagicGun01 xx000FD7
zzzMagicGun02 xx000FD8
zzzMagicGun03 xx000FD9
zzzMagicGun04 xx00102F
zzzMagicGun05 xx001030
zzzMagicGun06 xx001031
zzzMagicGunAuto01 xx000FE2
zzzMagicGunAuto02 xx000FE3
zzzMagicGunAuto03 xx000FE4
zzzMagicGunAuto04 xx001032
zzzMagicGunAuto05 xx001033
zzzMagicGunAuto06 xx001034
---Seek the Target by aim
zzzMagicGunSeek01 xx000FE6
zzzMagicGunSeek02 xx000FE7
zzzMagicGunSeek03 xx000FEB
zzzMagicGunSeek04 xx001039
zzzMagicGunSeek05 xx00103A
zzzMagicGunSeek06 xx00103B
zzzMagicGunSeekAuto01 xx000FEF
zzzMagicGunSeekAuto02 xx000FF0
zzzMagicGunSeekAuto03 xx000FF2
zzzMagicGunSeekAuto04 xx00103C
zzzMagicGunSeekAuto05 xx00103D
zzzMagicGunSeekAuto06 xx00103E
---Split the projectile like Shot gun
zzzMagicGunSplit01 xx000FFA
zzzMagicGunSplit02 xx000FFB
zzzMagicGunSplit03 xx000FFC
zzzMagicGunSplit04 xx00103F
zzzMagicGunSplit05 xx001040
zzzMagicGunSplit06 xx001041
zzzMagicGunSplitAuto01 xx000FFD
zzzMagicGunSplitAuto02 xx000FFE
zzzMagicGunSplitAuto03 xx000FFF
zzzMagicGunSplitAuto04 xx001044
zzzMagicGunSplitAuto05 xx001045
zzzMagicGunSplitAuto06 xx001046
---The Projectile are like flamethrower
zzzMagicGunFlame01 xx001000
zzzMagicGunFlame02 xx001001
zzzMagicGunFlame03 xx001002
zzzMagicGunFlame04 xx001003
zzzMagicGunFlame05 xx001004
zzzMagicGunFlame06 xx001005
---Those are like GaussRifle
unfortunately, it's not recommend to equip to npc, because vanilla system include the charge sound bug.
so use the player only.
zzzMagicGunHoldInToPower01 xx001056
zzzMagicGunHoldInToPower02 xx001057
zzzMagicGunHoldInToPower03 xx001058
zzzMagicGunHoldInToPower04 xx001059
zzzMagicGunHoldInToPower05 xx00105A
zzzMagicGunHoldInToPower06 xx00105B
---Those are like LaserMasuket
zzzMagicGunChargeReload01 xx00105C
zzzMagicGunChargeReload02 xx00105D
zzzMagicGunChargeReload03 xx00105E
zzzMagicGunChargeReload04 xx00105F
zzzMagicGunChargeReload05 xx001060
zzzMagicGunChargeReload06 xx001061
---Those are like RailwayRifle
zzzMagicGunSpike01 xx00104A
zzzMagicGunSpike02 xx00104B
zzzMagicGunSpike03 xx00104C
zzzMagicGunSpike04 xx00104D
zzzMagicGunSpike05 xx00104E
zzzMagicGunSpike06 xx00104F
zzzMagicGunSpikeAuto01 xx001050
zzzMagicGunSpikeAuto02 xx001051
zzzMagicGunSpikeAuto03 xx001052
zzzMagicGunSpikeAuto04 xx001053
zzzMagicGunSpikeAuto05 xx001054
zzzMagicGunSpikeAuto06 xx001055
---include the each zoom scope and night vision
zzzMagicGunSniper01_S xx001062
zzzMagicGunSniper02_SNV xx001063
zzzMagicGunSniper03_M xx001064
zzzMagicGunSniper04_MNV xx001065
zzzMagicGunSniper05_L xx001066
zzzMagicGunSniper06_LNV xx001067
zzzMagicGunSniperAuto01_S xx001068
zzzMagicGunSniperAuto02_SNV xx001069
zzzMagicGunSniperAuto03_M xx00106A
zzzMagicGunSniperAuto04_MNV xx00106B
zzzMagicGunSniperAuto05_L xx00106C
zzzMagicGunSniperAuto06_LNV xx00106D
---include the each zoom recon scope
zzzMagicGunSniperRecon01_S xx00106E
zzzMagicGunSniperRecon02_S xx00106F
zzzMagicGunSniperRecon03_M xx001070
zzzMagicGunSniperRecon04_M xx001071
zzzMagicGunSniperRecon05_L xx001072
zzzMagicGunSniperRecon06_L xx001073
zzzMagicGunSniperReconAuto01_S xx001074
zzzMagicGunSniperReconAuto02_S xx001075
zzzMagicGunSniperReconAuto03_M xx001076
zzzMagicGunSniperReconAuto04_M xx001077
zzzMagicGunSniperReconAuto05_L xx001078
zzzMagicGunSniperReconAuto06_L xx001079
+++Uninstall Token
this is add to inventory automatically and use this when want to uninstall exactly.
000_UninstallMagicAutoToken xx001763
///Other
+++Other Motion and magics
if want to get other magic and motion, install bellow.
Magic addition and prize weapons by Technomancer Super
Flying Animation
+++Issue
when attack by Auto Magic, actor say attack voice again and again.
and when actor do the idle motion, actor stand on ground.