Fallout 4
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Vergil65

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Vergil65

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About this mod

Improves the herbal remedies by reducing their weight, increasing their value, and adding additional effects to them.

Esp-light plugin.

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This mod aims to get more out of the herbal remedies but without making them replace antibiotics. I'd prefer not to have the herbal-medicine cure diseases, as that would require editing one of the Survival scripts (which would conflict with other mods that do so as well).

Changes:

- Reduces the weight of each remedy from 0.5 to 0.2. 

- Makes them quench thirst.

- Increases their value from 20 to 30. This makes them quench a bit more thirst than purified water.

- Makes them restore 120 HP each over time.

- Gives each of the remedies unique effects. These are:

Herbal Anodyne: +1 Endurance and +20% Damage Resistance for 1 hour (anodyne is a painkiller anyway).

Herbal Antimicrobial: +1 Endurance and +50% Poison Resistance for 1 hour.

Herbal Stimulant: +1 Agility and Perception for 1 hour.

(The immune-boosting effects are the same as vanilla.)

Installation and removal:

Install manually or with a mod manager.

Recommendations:

I highly recommend installing mods that allow you to plant wild crops like ash blossom, melon blossom, wild razorgrain, etc. They will help ease the difficulty of crafting these herbal remedies.