About this mod
Mod replaces original minigun firing player sound with either the sound NPCS (such as
Supermutants) or Sentrybots use.
- Permissions and credits
Mod replaces original minigun firing player sound with either the sound NPCS (such as Supermutants) or Sentrybots use.
Minigun - Sound Replacer - NPC - Replaces Minigun firing sound with NPC minigun firing sound.
Minigun - Sound Replacer - Sentry - Replaces sound with SentryBot minigun firing sound.
Minigun - Sound Replacer - Sentry - No Spin Loop - Replaces sound with SentryBot minigun firing sound AND ALSO replaces Minigun Spin up sound with non loop version which is already included in game. (also disables spin up from looping) - (WARNING: This plugin has a bug where the 3rd person shredder attack spin loop does not play! 1st person works fine. - probably linked to the Bethesda bug where the PC grunts when attacking with the shredder while in 3rd person)
Please comment on which sound you prefer!
Consult video for demonstration:
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Installation
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Manual Installation
1. Consult Guide for plugin activation. Fallout 4 Mod installation Guide
2. Choose which .esp plugin you want to use and extract into your "Fallout 4\Data\" folder.
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FOMOD ready Installation
Contains 5 Options - (Choose only one)
ESP Installation - 3 Options
Installs replacer by .ESP plugins only - No loose files
Loose File Installation - 2 Options
Installs replacer by loose sound files only (no .ESP) located at Sound\FX\WPN\Minigun\WPN_Minigun_Fire_LPM.wav
Minigun - Sound Replacer - Sentry - No Spin Loop no avalable in by Loose file option as it needs a setting change .ESP
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Mod order - Anywhere after fallout4.esm, update.esm and FutureDLC.esm.
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Uninstallation
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Manual Uninstallation
1. Go to Fallout4\Data\ folder and delete all/any that apply
Minigun - Sound Replacer - NPC.esp
Minigun - Sound Replacer - Sentry.esp
Minigun - Sound Replacer - Sentry - No Spin Loop.esp
Data\Sound\FX\WPN\Minigun\WPN_Minigun_Fire_LPM.wav
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Compatibility
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Mod only changes Minigun sound firing reference (If FOMOD Loose File Installation chosen, replaces sound file)
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Tools Used
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Uses only in-game provided "Bethesda Quality" sounds. (At least they are consistent)
Bethesda Archive Extractor - To extract the original sounds.
FO4Edit - To edit game files.