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Changelogs
Version v1.1
The Cosmetic update
Variety of cosmetics such as different hair and face paints were added to many of the Selachii NPCs
Version v1.0.1
Reduced Selachii Devourer's level scaling to 3.0 from 4.0 (To reduce their sheer health scaling to more manageable levels)
Swan & Grun's level scaling is reduced to 3.5 from 4.0
Grun uses a Trapper outfit instead of Raider outfit
Applied "Is CharGen Face Preset" flag on all the Selachii (a quick fix for faceless NPCs to use with X-Cell; I still recommend generating FaceGen data for maximum performance gains)
Super Mutant Virgil is now a Selachii
Added Combat Rifles, Combat Shotguns, & Fatman to the standard Selachii weapon list.
To-Do: Need to add more cosmetic variations for Selachii
Buffed various Selachii level scaling to be a bit higher than before
To-Do: Need to add more cosmetic variations for Selachii
Version v0.9.0
Initial Release
To-Do: Need to add more Selachii NPC variations
To-Do: Maybe alter named Super Mutants from the DLCs
To-Do: Maybe also change Behemoths, maybe
To-Do: Create a separate file that changes Strong into a Selachii
Information
I could've done this with Anime Nanako again but I wanted to be different...
You may need to start a new game for the Selachii Super Mutants to replace already existing Super Mutants. Newly spawned Selachii should work as intended.
All Super Mutants & Mutant Hounds are replaced with the Selachii (let me know if you find an existing, unchanged Super Mutant in a new save)
Behemoths and named Super Mutants from the DLCs have also been changed
Not a direct NPC replacer but a NPC leveled list replacer with several other Super Mutant-related overwrites with a couple of exceptions (Fist, Hammer, Dead Eye, Virgil, & Big Mack have been altered)
By default, the Selachii Super Mutants uses Raider outfits (so if you have a mod that changes the Raider outfit entries, the Selachii will also be changed)
The Selachii Super Mutants are leveled with the player
The Selachii Super Mutant Bosses have been buffed
ESL-flagged ESP file; so you can change where you want it in your load order without it counting towards your ESP plugin limit
POTENTIAL ISSUES:
The Selachii will clip through a lot of outfits and accessories