A basic black Synth Field Helmet covered in scratches with a red visor. Optional scratchless version.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Super simple retex of the 'Synth Field Helmet'Makes it black/dark grey with lots of scratches and a deep red visor.
I personally didn't like the basic white helmet and the other options (so far) on the nexus just didn't fit my personal tastes. Whilst they're all amazing in their own right, I just wanted a dirty grity dark and reletivly plain field helmet.
I've never made a re-tex before and this was purely for personal use, but I figured maybe someone else would have similar tastes as me.
I plan on making the textures better quality and making the scratches better placed but I still need to learn how to use GIMP to do so effectivley x)
When the GECK comes out, or whatever Bethesda calls the kit, I'll be making a stand alone varient of this helmet. I would right now but I struggled with using Fo4Edit to so, it ended up not showing up at all (so it was just the flight cap thats under the helmet) or it would be a solid purple texture that was the size of a small town.