Fallout 4

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robotized

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robotized

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About this mod

Various additions to automatron helmets in the form of transparent visors and headlamps.

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Various additions to automatron helmets in the form of transparent visors and headlamps. This combines my previous edits to automatron helmets into one mod, with some small tweaks and additions. However, it's not an exact merge and it shouldn't be used together with said mods.

Sentry Helmet - added transparent visor and flashlight option.

Eyebot Helmet - added headlamp. Changed the helmet cowl to the one from assaultron helmet, which covers a bit more of the characters forehead. Added option to switch between eyebot paints.

Assaultron Helmet - added helmet variations: with glass/glowing visor, fully closed animated/non-animated plates, full glass visor, glass plates with glowing edges and so on. The fully closed non-animated plates variation has upgrade option: you can turn the visor either into headlamp or a night vision tool. For the last one, craft the night vision switch aid item on the chembench and bind it to a key. Another variation has a headlamp/night vision upgrade, added just before release: with fully closed plates, top plates and visor are non-animated, bottom plates have the standard animated behavior. The non-animated plates are compatible with paint swaps.

The "Why?" - I wasn't expecting that I would do edits to these three helmets, so this seemed like the next logical step. This will make it easier to do patches to solve compatibility issues.

For Mod Authors - Addon Nodes used for the lights are 1082 and 1083.
 
Thank you:
ShawnPhillips for Robot Armor Paints
Palurien1985 for the video
Silver307 for suggesting manual toggle of the Assaultron Helm plates

Recommended mods:
Eyewear and mask retexture
Shorter gas masks