A new heavy metal armor based on Kellogg's arm brace.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credit to Tumbajamba for creating the base I used to make this!
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.2
Added new update to the mesh that adds armor to the joints
Version 1.1
Forgot to put the 1.1 update in the changelog. It edited the lower leg armor.
Version 1
Initial Release
This is a brand new heavy metal armor based on Kellogg's arm brace. It can be obtained by getting it from a footlocker in the back of Kellogg's boss room along with a recipe for crafting it at the Chemistry Station.
The crafting recipe should be in your inventory when you try to craft the armor. It will be in the utilities section of the Chem Station and if it doesn't show up, try equipping the recipe item in the misc section of your inventory. Trying to equip it could be considered as reading it I guess.
I've been getting some reports that the damage resistances are weird for one tester and normal for the other tester but I think I've fixed it.
It works with whatever retexture you use for Kellogg's armor. I'm using this one for the screenshots: https://www.nexusmods.com/fallout4/mods/1356
Bare metal retexture created by Elianora: https://www.nexusmods.com/fallout4/users/3231858