I apologize for those that like my mods , i no longer can thake care for my mods , i have big problem with my healt .... i sufer by :
- Major depression
- Sindrom alport
- Kidney transplant
- Tinnitus
- Cyclothymia
- Arterial tension
- etc. Is a very heavy life..... , i feel sick almost every day , i can work... and thats suck , because i cant have a quiet life , and I can not develop my creative talent , and of course lack of money.
Finally, I do not want to bore you with my problems , i was a great adventure to create mods , thanks guys
Have a nice life.
P.S : Everyone is free to do what they want with my mods , succes
I loaded it in and half expect to see apes charging me with machineguns yelling "UNDER APE LAW YOU HAVE NO RIGHTS!" and a shirtless man yelling "YOU DAMN DIRTY APES!"
Sorry to hear about your ailments. I have a few of those and a couple more, so I can relate. I was about to ask you to update and expand this to make craftable grass. Kinda like Sod.
Hope you have started feeling better in the last 18 months.
I think I found out how to fix the black textures from V4 - Light version. Im not entirly sure because I load this mod before the Forest and had removed stuff from this mod. But so far I tested where I saw black textures and now see none. I haven't been around the whole map but my trouble spots are gone and this grass still shows up, so take it with a grain of salt.
Using FO4 Edit 1. Removed all vanilla entries 2. Removed all entries that conflict with A Forest 3. Changed TNAM - Texture Set to match vanilla for all
The visuals are nice but i have several issues with this mod. It needs to load last otherwise there are black textures. Also having freezes ingame, and unattached script instances appeared in my saves. I had to remove the esl and now everything is back to normal.
Might be because my game is heavily modded and i'm also using grassland, i don't know. Anyway thank you for sharing your mod cip3000 and i wish you to feel better
This mod is doing a great job. Having grass and moss at the bottom of the rivers maybe isn't quite realistic, but perhaps unavoidable for something this small. Anyway, that's a price I gladly pay for my CW being a little greener than it started out. I mean, after 200+ years, the CW shouldn't be as dry and lifeless as the developers made it out to be. So thank you for this...
Hope life is treating you well these days, Sir. You did real good with this. Just want to let you know.
For those that don't know? There's an entry this (and most Grass mods) makes in your ini files. These may need to be adjusted depending on how good your machine is. The default values probably won't be right, because different computers are playing this game so changing them to something they can't handle will cause big fps drops.
[Grass] fGrassStartFadeDistance= fGrassMaxStartFadeDistance= <- This one is the important one. It's how far away in the distance you can see the new grass. fGrassMinStartFadeDistance=
You can change that in your Fallout4Custom.ini. Mine currently is:
[Grass] fGrassStartFadeDistance=250 <- This is set to very close. Putting this up too high will cause frame drop. Putting it up to say, 5000 will have everywhere near you in grass
fGrassMaxStartFadeDistance=4250 <- This is also low. This means that grass will definitely fade out for sure at this distance. Put this up to as far as your eye can see. Probably 50000, and probably more (100,000?) How good is your computer now? Try it.
Great mod except im seeing some purple on the grass. Shame too because this mod actually boosts my performance with 10 fps gained. Im using the lite version.Ill try the regular version and see what happens. Maybe you forgot to include some textures with the mod?
Edit:The regular version seems to be fine with all the textures showing up.I would of like to had the lite version though because of the performance increase.
best purple fix: remove and reload til fixed. wash/rinse/repeat. may have to do 3-5 times or more, depending on your specs and how heavy your load order is and how many and size of textures in mod, this can be something you may deal with a lot. its where some of the textures didn't load correctly but once does you shouldn't have any problems from then on.
98 comments
- Major depression
- Sindrom alport
- Kidney transplant
- Tinnitus
- Cyclothymia
- Arterial tension
- etc.
Is a very heavy life..... , i feel sick almost every day , i can work... and thats suck , because i cant have a quiet life , and I can not develop my creative talent , and of course lack of money.
Finally, I do not want to bore you with my problems , i was a great adventure to create mods , thanks guys
Have a nice life.
P.S : Everyone is free to do what they want with my mods , succes
I loaded it in and half expect to see apes charging me with machineguns yelling "UNDER APE LAW YOU HAVE NO RIGHTS!" and a shirtless man yelling "YOU DAMN DIRTY APES!"
Great mod.
Hope your health gets better soon.
I highly understand your situation as well, suffered depression myself! I really hope you get better, you deserve some hope! ^^
Thank you for this amazing mod! It truly does make my game experience more pleasing!
I was about to ask you to update and expand this to make craftable grass. Kinda like Sod.
Hope you have started feeling better in the last 18 months.
Im not entirly sure because I load this mod before the Forest and had removed stuff from this mod. But so far I tested where I saw black textures and now see none. I haven't been around the whole map but my trouble spots are gone and this grass still shows up, so take it with a grain of salt.
Using FO4 Edit
1. Removed all vanilla entries
2. Removed all entries that conflict with A Forest
3. Changed TNAM - Texture Set to match vanilla for all
I think it might be the last step that fixes it?
Also having freezes ingame, and unattached script instances appeared in my saves. I had to remove the esl and now everything is back to normal.
Might be because my game is heavily modded and i'm also using grassland, i don't know. Anyway thank you for sharing your mod cip3000 and i wish you to feel better
You did real good with this. Just want to let you know.
For those that don't know? There's an entry this (and most Grass mods) makes in your ini files. These may need to be adjusted depending on how good your machine is. The default values probably won't be right, because different computers are playing this game so changing them to something they can't handle will cause big fps drops.
[Grass]
fGrassStartFadeDistance=
fGrassMaxStartFadeDistance= <- This one is the important one. It's how far away in the distance you can see the new grass.
fGrassMinStartFadeDistance=
[Grass]
fGrassStartFadeDistance=250 <- This is set to very close. Putting this up too high will cause frame drop. Putting it up to say, 5000 will have everywhere near you in grass
fGrassMaxStartFadeDistance=4250 <- This is also low. This means that grass will definitely fade out for sure at this distance. Put this up to as far as your eye can see. Probably 50000, and probably more (100,000?) How good is your computer now? Try it.
fGrassMinStartFadeDistance=0
I like the grass
Edit:The regular version seems to be fine with all the textures showing up.I would of like to had the lite version though because of the performance increase.