There's more in the Glowing Sea than one fast dash across it will discover. "Radiation Explorer" has the equipment you'll need: the ability to craft armored radiation resistant outfit and helmet, and a plasma rifle.
Requirements
DLC requirements
DLC name
Nuka World
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
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File credits
Everything in this mod is based on material already included in Fallout 4 and Nukaworld, copied and edited in the Creation Kit. All is free to use, but not to export to other games or offer for sale.
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There's more in the Glowing Sea than one fast dash across it will discover. "Radiation Explorer" has the equipment you'll need. This is not a starting level mod. Even with good equipment, an early level character would not survive the dangers of the Glowing Sea. You'll need the experience for at least Science 2 and Armorer 2 perks. Once you're ready you can convert a hazmat suit to an antiradiation suit and helmet at the Chemistry workbench. Each part of the outfit accepts ballistic weave, and once you have a suit you'll be able to add weave to both parts whether or not you complete the Railroad quests. You will also be able to build an explorer's plasma rifle at the Chemistry workbench. This uses any plasma gun as a basis, and requires Rifleman 2 perks to build. The plasma rifle does not accept further modification. TECHNICAL NOTES: The antiradiation helmet and suit, worn together, provide the radiation protection of a hazmat suit but can also be armored with ballistic weave. For this mod, I've attached the EnchPA_HazmatRadReduction function to the helmet. It does not show up on in-game statistics, but enhances the character's radiation resistance. REQUIREMENTS: Fallout 4 and Nukaworld CREDITS: Everything in this mod is based on material already included in Fallout 4 and Nukaworld, copied and edited in the Creation Kit. All is free to use, but not to export to other games or offer for sale.