About this mod
Big Fallout 4 overhaul mod with tougher survival, less loot, more realism, and tweaked gameplay.
- Requirements
- Permissions and credits
1. Only New Vault Suits got a small increase in damage resistance to make it viable longer (for those who like the look or use texture mods for vault suits). [x10 Dam Res, X15 Rad Res].
2. Base AP up from 60 to 100.
3. No additional health benefits during level-ups.
4. Adrenaline bonus only goes toward melee in (survival mode only).5. Legendary enemies no longer spawn so much less legendary items will be received.
6. Carry weight increases by 5 LBS for each strength point.
7. All difficulties have 1x incoming and outgoing damage multipliers.
8. Loot reduction has been implemented along with ammo reduction.
9. Useless junk has been added to containers for immersion.
10. Creatures now contain only what would be on creatures Meat, Bone, and Hide.
11. Ghouls will have very little to no loot to take.
12. Water and food no longer heal only reduce/remove hunger/thirst.
13. Water pumps will only give dirty water.
14. Wild fruits/vegetables will give proper food (E.g. Wild corn gives Corn).
15. Live Dismemberment activated (Meaning shoot off a leg enemy falls, but can still keep shooting).
16. Overhaul works on all difficulties, but was made and tested on Survival Mode and Very Easy Mode.
17. De-leveled NPCs, Creatures, Items, Armor, Guns, Meds, Ammo, Etc.
18. Removed all Unrealistic and Magical S.P.E.C.I.A.L boosts from all clothing items in Commonwealth, Far Harbor, Automatron, and Nuka World. (will be adding support for the Next-Gen update ASAP!
19. 99.5% of foods require 1-3 wood to be cooked.
20. New Aid Item called Vault-Tec Rewind for Survival Saving.
21. 5x Longer Power Lines
22. Lone Wanderer Perk brings carry weight up by 10lbs instead of 50.
23. Cleared cells Respawn enemies after 3 in-game months, Corpses Despawn after 72 in-game hours (long as you don't enter the cell for the 72 hours).
24. Hacking displays only the correct word so long as you have the correct Perk, Lockpicking requires no skill, just the correct perk.
25. Car explosions are much more dangerous!
26. From dusk til Dawn Ferals gain Perception and Strength.
27. Enhanced Certain lights around the Commonwealth.
28. Supply Line Brahmin are now Eyebots for better use in the Mechanist Lair.
29. New interior and Exterior Lighting and Weather.
30. Combined, MoreExplore and POE.
31. Console Enabled in Survival Mode.
32. And Much More!!!
Update
I have ported this over to Bethesda platforms Xbox, and PC. Enjoy!
Compatibility
Most mods will work if loaded after mine.