Fallout 4
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Cyan49

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cyan49

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About this mod

Gives behemoth/mirelurk queen/hermit crab a chance to spawn as legendary. In the vanilla game, they couldn't do that. Spell Perk Item Distributor is required. No ESP.

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Permissions and credits
  • Gives behemoth/mirelurk queen/hermit crab a chance to spawn as legendary. In the vanilla game, they couldn't do that. Spell Perk Item Distributor is required. No ESP.
  • I used SPID and gave them the keyword and ability to make this work. 
  • They don't have "Legendary" in their names but they do have a star mark. I have an idea to do this with the F4SE function (using the SPID ability with "Legendary" as string + GetName) but I think it's redundant since everything expected at this point is working.
  • You can change the legendary spawn chance by opening and editing "LegendaryBehemothSpawnChance_DISTR.ini".
  • If you want to use the mod out of the box, install one of the 100%/66%/50%/33% chances.
How to change Chance:
Spoiler:  
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Keyword = EncTypeLegendary|ActorTypeSuperMutantBehemoth,-EncTypeLegendary,-ImmuneToHoldupKeyword|NONE|NONE|NONE|NONE|50