Actually, I was referring to porting a specific combination of weapon attachments into Skyrim as a weapon mod. You know, since Skyrim doesn't have a weapon attachment system
It really ruins the early and mid game, I wish there was a post 1.2 version without the inclusion to the leveled list. You can pretty much get it from raiders in your first encounters after leaving the Vault, for reference you start seeing the assault rifle at around level 25 and it doesn't hold a candle to this R91. I got tired of this gun so I stopped using it after a while, which was dumb because so many enemies drop this gun and not the ones I was looking for upgrades, I should've uninstalled the mod instead. I really don't recommend adding this mod, unless you want to be tied to one rifle for most of your playthrough
Why the actual hell does this gun look like an FAL when, based off the lore, it's a copy of the HK33? The R91 is supposed to be a roller delayed blowback 5.56mm carbine manufactured in West Germany by Heckler und Koch and licensed to/imported to the United States since the 1960s. This is almost ENTIRELY the history of the HK33, aside from being in wide spread use in the US as it was primarily used by SEAL and Special Forces teams because it offered greater capacity than the M16 of the 60s.
dewd uh Its based of the G3A2. . . the G33 is a shrunk down version of the G3 and is chambered in 5.56, but yuh ur right, it still shouldn't look like an FAL
Blame Bethesda, not the modder. Bethesda were the ones who tweaked the basic G3 / Hk33 design to have wooden furniture, prominent screws, and other changes to make it look less like a G3, and more like a FAL.
I honestly think that they were influenced by both weapons (The FAL was in Fallout 2, and Fallout Tactics) and made a sort of frankenrifle taking influence from both cold war weapons, as they were the big 2 7.62 battle rifles of the cold war era that Fallout's based off of. Your knowledge of real life guns isn't wrong, but the mismatch here is that you're probably not aware of the Fallout lore, and how it differs from real life, changing a lot of things that seem similar to the real world.
The key thing is that this Rifle is the Fallout-verse's R91, not the actual G3.
@ArcSalvo Bethesda didn't "tweak" the G3 to have wood furniture, HK produced wood stocked variations of the G3 themselves. Nor is this mod representative of Fallout's R91 as the Bethesda Fallout 3 rifle was clearly a G3/HK91 with no resemblance to the FAL. Bethesda simply conflated the 7.62/.308 HK91 with the 5.56/.223 HK33/93 models.
@DoomspudRoflcopter You are 100% correct regarding this mod and the FO3 R91.
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My VMM loadlist
You can pretty much get it from raiders in your first encounters after leaving the Vault, for reference you start seeing the assault rifle at around level 25 and it doesn't hold a candle to this R91.
I got tired of this gun so I stopped using it after a while, which was dumb because so many enemies drop this gun and not the ones I was looking for upgrades, I should've uninstalled the mod instead.
I really don't recommend adding this mod, unless you want to be tied to one rifle for most of your playthrough
the G33 is a shrunk down version of the G3 and is chambered in 5.56, but yuh ur right, it still shouldn't look like an FAL
I honestly think that they were influenced by both weapons (The FAL was in Fallout 2, and Fallout Tactics) and made a sort of frankenrifle taking influence from both cold war weapons, as they were the big 2 7.62 battle rifles of the cold war era that Fallout's based off of. Your knowledge of real life guns isn't wrong, but the mismatch here is that you're probably not aware of the Fallout lore, and how it differs from real life, changing a lot of things that seem similar to the real world.
The key thing is that this Rifle is the Fallout-verse's R91, not the actual G3.
@DoomspudRoflcopter You are 100% correct regarding this mod and the FO3 R91.