About this mod
Vanilla Savegames for a advanced start, to reduce the repeating stuff without blocking any choices
This Savegame contains English and German named items. Well i started to play in English until Savegame 0 (weeks ago), then i played today in German. Means Items you can Rename will be named in German.
- Requirements
- Permissions and credits
The Savegames 1,2,3 come with a backup, its the same file just made 1 Second later.
The rest is selfexplaining if you read what i did between the saves.
I should mention that i had a bug in jamaica plain, a Black screen when i used a bed.
The fix was to "Show timescale " what gave a 0
and then the fix "set timescale to 20" (the normal value) after that, all was fine.
0StartFemaleExitVault111
0StartMaleExitVault111
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Leaving the vault with Coc Command and did the follwing between the saves
Get Settlements (not sanctuary, no Scrapping at this point, only cleaning and some Looting)
* Red Rocket |#| coc RedRocketExt
* Sunshine Tidings [WS MAGAZINE] |#| coc SunshineTidingsExt
* Starlight Drive In |#| coc StarlightDriveInExt
* Taffington Boathouse |#| coc TaffingtonBoatHouseExt
* Coastal Cottage |#| coc POIMCamp01
* Kingsport Lighthouse |#| coc KingsportLighthouseExt
* Croup Manor |#| coc CroupManorExt
* Hangmans Alley |#| coc FensRaiderCampExt
* Jamaica Plain |#| coc JamaicaPlainExt
* Murkwater Construction side |#| coc POIBryanB01
* Outpost Zimonja [MAGAZINE] |#| coc RelayOutpostZimonja
Only the Mapmarkers (and crops if available)
* Egret Tours Marina [WS MAGAZINE] |#| coc EgretToursMarinaExt
* Graygarden |#| coc GraygardenExt
* Greentop Nursery |#| coc GreentopNurseryExt
* Nordhagen Beach |#| coc NordhagenBeach
* Oberland Station |#| coc OberlandStation
* Sommerville place |#| coc Farm05Ext
* Spectacle Island |#| coc SpectacleIslandExt
* Tenpines Bluff |#| coc TenPinesBluff
* The Slog |#| coc TheSlogExt
* Warwick Homestead |#| coc WarwickHomesteadExt
(Coc Back to Vault 111 Exit) coc Vault111Cryo
Make Savegame 1StartMale (Playerlevel 7)
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Build a really small base
* Starlight Drive In
Cleaning these
* Watzz Consumer electronics [MAGAZINE] |#| coc Wattz01
* Corvega Factory [MAGAZINE] |#| coc CorvegaAssemblyPlantExt (Did not take the Bobblehead, its id is 00180a19)
* USAF Satellite Station Olivia [CO MAGAZINE] |#| coc USAFSatelliteExt
* Jalbert Brothers Disposal |#| coc JalbertBrothersDisposalExt
* Walden Pond [JJV MAGAZINE] |#| COC WaldenPondExt
* Gorski Cabin [WS MAGAZINE] |#| COC GorskiCabinExt
* Big John's Salvage [JJV MAGAZINE] |#| COC BigJohnsSalvageExt
* Four Leaf Fishpacking Plant [JJV MAGAZINE] |#| COC FourLeafFishpackingExt
* Gwinnett Brewery [JJV MAGAZINE] |#| COC GwinnettBreweryExt
* Weston Water Treatment Plant [PF MAGAZINE] |#| COC WestonWaterTreatmentExt
* Crater House [WS MAGAZINE] |#| COC CraterHouseExt
(Fast in and out for the magazines)
* Ranger cabin [WS MAGAZINE]|#| COC RangerCabinExt
* Super Duper Mart [JJV MAGAZINE]|#| COC SuperDuperMartExt
* Mystic Pines [JJV MAGAZINE]|#| COC MysticPinesExt
Get Fast travel Marker
* Bunker Hill|#| COC BunkerHillExt
* Goodneighbour|#| COC GoodneighborExt
* Combat Zone [PF MAGAZINE]|#| COC CombatZoneExt
* Atom Cats Garage|#| COC AtomCatsGarageExt01
(Coc Back to Vault 111 Exit) coc Vault111Cryo
Make Savegame 2StartMale (Playerlevel 11)
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Scrapall all owned Settlements
(Coc Back to Vault 111 Exit) coc Vault111Cryo
Make Savegame 3StartMale (Playerlevel 11)
All savegames in one rar file. You can rename and edit the char when you leave V111
The items with german names are only the ones you can rename (and 99% you probably will sell or scrap anyway), all other items should adapt to your clients language.
The loot and scrap and this annoying dog you find at the Starlight Drive In. (the Vanilla Cryolator too)