Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

Kyle38

Uploaded by

Kyle38

Virus scan

Safe to use

Tags for this mod

About this mod

It will be a set of abandoned minutemen outposts that will be placed throughout the commonwealth.

Permissions and credits
As mentioned in the brief description, the mod will be a set of abandoned minutemen outposts that will be placed throughout the commonwealth.

By the way I am using these graphics mods for the screenshots:
+Langleys HD Texture Workshop (Packed)
+High Resolution Texture Pack 2K and 4K - Valius
+Vivid Fallout - All in One

I wanted to make the new radio outpost's interior more decorated, but I wasn't sure, so it might come off as a bit empty to a degree.  Overall, I like what I have made.  I will return to it at some point when I have a bit more inspiration.
Known issue:
So the navmesh I put into 0.25 isn't working right.  Not sure why its not included or whatever.  I know that I see it in creation kit, but my tests are showing its not really properly working ingame.  Not sure how to fix it, but yeah realized I should mention that the navmesh is still an issue unfortunately.

What's implemented:
+ (Weak enemies) Scouting outpost: Near Vault 111
+ (Hard enemies) Regional radio outpost: Near Arkjet systems

Planned:
+ () Storage/Logistics facility: Near [ not sure yet]

+Version number meaning:
0.# = Functional
0.## = Cleaned up/Refined

+Example:
0.1 = Scouting outpost
0.15 = Refined version of the Scouting outpost

+Example:
0.2 = Radio station outpost
0.25 = Navmesh added (this is one of the exception, I plan to properly refine it in 3.0)