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Changelogs
Version 1.2.1
Added support for Plasma Blaster from Forced Evolution.
Version 1.2.0
Added support for Tinkerer's Tesla Cannon from Pig's Wasteland Weaponry.
Version 1.1.0
Added support for Atom's Fury legendary effect.
Added RobCo Patcher for Ashland Station. Requires version 1.0.3 or higher to work.
Made Hardcore option on by default. You can still toggle it if you don't want it.
Version 1.0.1
Added missing esl flag.
Moved vanilla Gatling Laser capacity increase (500 to 1100) from patch to main plugin. This forwards UFO4P fix to allow up to 1100 capacity.
Version 1.0.0
Initial release.
Fusion Core Capacity
Small framework to adjust Fusion Core Capacity for Gatling Lasers.
Adds dynamic Fusion Core Capacity based on the Nuclear Physicist Perk. This allows for things like "Charging Barrel" or unique "Gatling Lasers" to have different capacity than default.
All managed through a perk.
Toggleable if you have MCM.
Changes Nuclear Physicist Perk and Repair Bobblehead to affect all Gatling Lasers!
Actually changes
Hardcore Option in MCM menu that you can turn off/on for 50% less default capacity. This makes getting those Perks feel more worthwhile.
60% less capacity for the Charging Barrel to account for its higher damage.
Supported Mods
America Rising 2's Enclave Gatling Laser get 20% less capacity to compensate for higher performance.
Ashland Station's Gatling Laser unique legendary effect will now reduce capacity by 60%, but gets double bonus from Nuclear Physicist.
Pig's Wasteland Weaponry's Tinkerer's Tesla Cannon. Capacity now starts at 20 instead of 50 and will now improve with the perks.
Forced Evolution's Plasma Blaster. Requires my eXoPatch to make a difference. Now lets you increase capacity from 100 to 200 with perks.
Requirements Requires RobCo Patcher to apply the new perk to the player. Requires MCM to use the toggles.
Compatibility Modifies the Nuclear Physicist Perk and Repair Bobblehead perk. So any mod that touches those might make this mod have no affect. No harm, just nothing.