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Created by

RandomPlayer97

Uploaded by

Squareboy97

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About this mod

A small mod that adds friendly raider settlers that spawn at Outpost Zimonja and Hangman's Alley.
These settlements now have a trigger to turn them to player ownership upon coming close to the workbench so that no blood has to be shed.

Permissions and credits
A small mod that adds friendly raider settlers that spawn at Outpost Zimonja and Hangman's Alley.

The settlements now have a trigger to turn them to player ownership upon coming close to the workbench so that no blood has to be shed.

There are three variants of this mod:
  • Hostile Raiders: [OFF] - disables the default hostile raiders, meaning only the new friendly raider settlers will be present.
  • Hostile Raiders: [ON] - keeps the default hostile raiders alongside the new friendly raider settlers. There will definitely be a fight between the two, but the settlers will always win since they are protected. The hostile Boomer will probably use his Fatman by the time you get there.
  • Hostile Raiders: [SYNTH] - this is the same as the option above except the hostile raiders now drop a synth component upon death... maybe they were synths all along!
The raider settlers behave just like any vanilla settler.

This mod is pretty heavy in file size because it adds quite a few NPCs. At least it's a standalone mod.

If you want more raider settlers (that are just settler NPCs with raider appearance), then you can spawn them via console:
  • (XX)000800 - Boomer (Settler)
  • (XX)000811 - Raider Settler (Male or Female)
  • (XX)000814 - Raider Settler (Male)
  • (XX)000818 - Raider Settler (Female)
  • (XX)000816 - Clutch (Settler)