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Changelogs
Version 2.0.1
fixed an issue with the release file
Version 2.0.0
esm => esp
Level Up Event
This is a simple quest script that fires an event when the player levels up. Requires only the base game.
How to use
scriptname MyAwesomeQuest extends Quest
Function MyAwesomeFunction () RegisterForCustomEvent(LevelUpEvent.GetScript(), "OnLevelUp") EndFunction
Has to be loaded late in your load order as it is possible that the StoryManager event I am using gets consumed by another mod. Thanks to Glitchfinder for the explanation.
Source
Source code is on BitBucket. Uses Spriggit to build the plugin. You can use this code any way you like, integrate in your mod (changing Editor IDs and script names and all) or by using this as a dependency. Consider this public domain.
Credits
Credits to user vkz89q for his tutorial on how to set up a StoryManager Increase level function thingie.