Use your own creation club content plus these files to make a FOMOD installer for the CC content.
Requirements
DLC requirements
DLC name
Creation Club Content
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
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Changelogs
Version 0.4
Thanks to ABrokenRadio for finding some FOMOD errors!
Version 0.3
Added three new creations provided for free with 25-04-2024 Fallout 4 update.
Version 0.2
Added 'Select All' options for some plugins. Extracts to working folder.
Version 0.1
For Creation Club Content as of 07-11-23
These files are to help make a FOMOD installer for your creation club content if you wish to transfer to another Fallout4 install or just archive and choose what you install. NO CC content is included!
I made this to help me install my creation club content from steam's Fallout4 into GOG's Fallout4. There is no reason at all to not simply copy all the cc esp, esm and ba2 files across; but this will help you identify the content and be selective. As new creation club content is released the included moduleconfig.xml file will need to be updated. It is current as of 25.04.24
Instructions: Download the archive manually, extract anywhere you want. Copy your Fallout4 Creation Club content into the extracted folder. Also copy Fallout4.ccc into this folder. You should have esp, esm, ba2 files, Fallout4.ccc, the info.xml, moduleconfig.xml and fomod.bat all in the same folder. Open a command prompt within the folder and run fomod.bat. This file creates a subfolder structure under a new main folder and moves the cc content into their appropriate folders. If you have Z-Zip installed then the bat file should automatically zip up the created main folder for installation by a mod manager. Otherwise you will need to zip manually. You can edit the bat file first to change the name of the main folder that it creates for the FOMOD installer. If your Creation Club content includes some of the new next gen stuff then you will need to use this mod with your GOG Fallout4: Backported Archive2 Support System
Note: the FOMOD format does not allow for detecting files that are provided with the xml config. Therefore the FOMOD will show an entry for all possible creations. If you select one that you haven't copied into the temporary folder when making the FOMOD installer, then simply nothing will happen for that entry.