Fallout 4
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Antistar - Hitman47101 - Ha_ru

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Diakyuto

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About this mod

A Re-Upload+Fix of Hitman/Ha_Ru's Nukaworld AK Anims Version 1.0 with fixed meshes. Making the iron sights properly aligned.

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Yes it's finally "Fixed"



It's technically fixed. Version 1.2 animations are inherently misaligned. Version 1.0/1.1 shares the vanilla firing anims for both hip and ADS along with the vanilla idle. This means the iron sights will be aligned to how Bethesda had it.



HOWEVER, the meshes are also...misaligned. Though this isn't really anyone's fault. The Vanilla AK has purposely asymmetric iron sights, with the peep hole being on the side where you'll be aiming. You don't notice it until you did was Antistar did and flipped the mesh. It seems perfectly fine until you zoom in. I don't nor should you blame Anti for this as not even I thought this. It was speculated when my pal GRY tested vanilla anims with the 1.2 set but regardless. It's fixed now.

The way this was fixed was just taking the left handed AK Meshes and then transplanting the Backsight onto the Right handed mesh. Apply that to the rest of the variants and done. I can't fix the 1.2 set without having to fix it in max. I'm not at that level of animation yet. The reload is different but not by much. 

A Standalone Subgraph version is released to be used as a modders resource and for those who wanna use any left handed weapons that rely on the Nuka World AK, while keeping the AK right handed



Credits:
Mesh edits: Antistar
Animations: Hitman47101
3rd person Animations: Ha-ru
Grip adjust Animation (IdleA): Shiny Hax (for 1.2)
Sounds: New World Interactive
Me: Mesh Fixes.