51 comments

  1. ARavenOfManyHats
    ARavenOfManyHats
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    Sticky
    bp42s with another simple banger
  2. PowerMS27
    PowerMS27
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    Great idea, thank you! Will it work with Slower Reloading Speed?
  3. TheRealGeneral
    TheRealGeneral
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    what are the default settings? (for those of us that dont like using mcm)
    1. bp42s
      bp42s
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      i don’t remember lol. you can just check ingame or xedit by looking up the globals. not sure why you wouldn’t use mcm
    2. TheRealGeneral
      TheRealGeneral
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      I've had very bad experiences with f4se, i am able to mod a stable 1000+ hour game just fine without it.
      There's no need to debate it, just a personal choice.

      Also I haven't delved into xedit.

      I was just curious. Ty.
      I appreciate the work you put into your mods
    3. bp42s
      bp42s
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      thanks. i recommend following the midnight ride guide for your next setup. f4se is very easy to install 
    4. TheRealGeneral
      TheRealGeneral
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      I appreciate the help and ill end this here. I know how to use f4se and did so the first time i modded my game. had to wait on f4se updates multiple times. game slowly became unplayable after several hundred hours of gameplay. lots of mods that require f4se have bug reports or complaints in comments. the idea that any modded game is doomed to eventual failure is false. my last play thru I didn't use f4se, was over 1000 hrs.  with 300+ mods. not one CTD, no bugs, nearly perfect. I don't use mods that have significant bug reports or complaints in posts. yes this means i miss out on many "fun" mods, but having a stable consistent game that has been modded and runs like it was made that way out of the box is very important for my need for escape. I know many people are very strong supporters of f4se and related mods and i respect that, but it is just not for me. thank you as always
    5. PaddytheDaddy
      PaddytheDaddy
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      Yeah, I don't think it's F4SE that's causing your issues. F4SE mods being buggy does not mean F4SE is buggy.
      You can install F4SE and MCM and not worry about a thing. Just don't install any other F4SE mods if you're concerned about them.
    6. TheRealGeneral
      TheRealGeneral
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      Are there advantages to using f4se that out weigh them having to update and making my game unplayable for days if I don't even use any of the mods associated with them? Sorry if I sound jaded but it is a sincere question. It never occurred to me that there might be  anything to it unless a mod required it. Ty
  4. TheCanadianCrook
    TheCanadianCrook
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    love this mod. however im having an issue and not sure if its this mod yet. crouching in 3rd person seems to be bugged firing rate. standing in 3rd person, and both crouch/non crouch 1st person seem to work fine. as an example an automatic shotgun with a high fire rate only shoots about 2-4 times before stopping when its full auto, semi automatic weapons dont fire as fast as they can either. 
    1. bp42s
      bp42s
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      this doesn’t affect weapon fire rate, have you verified that this mod causes it for you?
    2. TheCanadianCrook
      TheCanadianCrook
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      definitely havent verified but i had only installed 2-3 mods (this being one) so i will disable them and see for sure. just noticed it.
    3. TheCanadianCrook
      TheCanadianCrook
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      yea its not this mod, disabled everything recently installed and no luck yet finding the culprit 
  5. SaucyApe75
    SaucyApe75
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    Its says ESL flagged ESM but its looking like a full esm on my download
    1. bp42s
      bp42s
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      it is esl flagged, you can verify it in your mod manager. file name is basically cosmetic, the flags are what matters.
    2. SaucyApe75
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      You're right, my mod manager was bugging and displayed it correctly after a restart. Thanks.
  6. SaturnsRing98
    SaturnsRing98
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    Seriously a must have combined with your Cinematic Reloads! The effect occasionally triggers and ends late, but is otherwise perfect.

    I only have one outlier of an issue, and that's with NovaFinch's Misriah Armory- specifically the M90 Shotgun. Both these mods treat every pump of the shotgun as a reload, causing the effects to trigger every shot. Would it be possible to exclude certain weapons from using your effects, or otherwise patch the issue?
    EDIT: This also applies to weapons using Bullet Counted Reloads. Got the same issue again but this time on Dak's Vintage Revolver Rifle.
    1. bp42s
      bp42s
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      I'll take a look at this and see if there's a way to handle it for action/bcr guns
  7. GeneralRaistlin
    GeneralRaistlin
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    Would this conflict with Tactical Reload Framework?
    1. bp42s
      bp42s
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      no, it works fine with TR
    2. GeneralRaistlin
      GeneralRaistlin
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      Awesome. Thank you and keep up the great work!
    3. bp42s
      bp42s
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      you're welcome, thank you!
  8. Zeitkrieg420
    Zeitkrieg420
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    Siiiick. Love the modular nature of it. Your Enhanced Movement is a must have, I'm sure this one will be too.
    1. bp42s
      bp42s
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      thank you!
  9. Catnyss
    Catnyss
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    There is a bad interaction with the Hoarder trait from Fallout London which prevents you from moving when over-encumbered (reducing SpeedMult when over-encumbered). However you can still move while shooting and reloading with your mod.

    Two identical MGEF but with different IDs can't be active at the same time ? I couldn't figure out any explaination
    1. bp42s
      bp42s
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      you can stil move and reload while shooting with this mod. it doesnt freeze you, it just slows you
  10. Apfelfreund
    Apfelfreund
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    I'm not sure but I think it may breaks "sprint reload" - is there a chance for a patch? if not so it be
    Together with the reload that prevents auto reload I really like what it does to the gun play
  11. PaddytheDaddy
    PaddytheDaddy
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    I've discovered an issue with the MCM menu. The reload speed option also controls the reload movement speed mechanic.
    1. bp42s
      bp42s
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      thanks for letting me know, i’ll upload a fixed version in a second
    2. bp42s
      bp42s
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      fixed, thanks again for the report!
    3. Rowdyone216
      Rowdyone216
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      Dude, I hit download half a second before you uploaded the 2.0.1 fix, and Nexus spazzed that I was downloading an archived file. 
    4. PaddytheDaddy
      PaddytheDaddy
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      Yippee