Replaces Rust Devil parts bags with containers filled with bot parts & loot.
Requirements
DLC requirements
DLC name
Automatron
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author did not upload this mod to Bethesda.net for console users yet, but he or she will at some point
Author notes
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It is strange that Super Mutants have meat bags that are containers with loot but the Rust Devil parts bags are not actual containers with any loot. There are only a few of them and the Rust Devils have them hanging up, so there must be some good stuff in them, but there isn't.
This mod replaces the Rust Devil parts bags with containers filled with bot parts & loot.
Chance for some caps
Chance for some ammo
Chance for 1-3 bot scrap (fuses, biometric scanners, etc.)
Chance for Robot Workbench parts
The base game and Automatron DLC are required.
The Vis/PreCombines have been regenerated in CK for Fort Hagen Satellite Array inside/outside and surrounding areas. I'm not aware of any mods for that area of the map so hopefully no conflicts.