Allows you to package the materials for various settlement objects into boxes, easily transport them to a new settlement, and then unpack them to build with.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
I actively encourage anyone who wants to to make spin-offs of this mod that do the same thing for other settlement objects not listed here, make compatibility patches for mods that change recipes, etc.
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.1
Fixed issue where recipies would only accept raw scrap, not other junk items that could be turned into it - so Steel would be accepted, but not 'Metal Bucket' or a shipment of 100 steel
Added link to NexusMods page to FOMOD data
Version 1.0
First upload
This mod adds several new AID-type items, named with the pattern "Boxed <Settlement Object>", which when 'consumed' will give the player all the scrap needed to build the matching structure. They can be crafted from those materials at any Chemistry Station, under the 'Utility' tab, and weigh as much as all the components would together.
This mod is mainly to make it easier to transport specific amounts of scrap across the wasteland in an orderly and organized fashion - specifically for situations where you want to use Settlement A's supply of scrap to develop Settlement B, but you can't connect them with a supply line for some reason (like not having the Local Leader perk, not yet having a settlement and wanting to develop it immediately, using Sim Settlements 2 but not enough population to do everything with plots yet, etc.)
The following settlement objects are already supported in V1.0:
Typical Bed (in packs of 1, 5, or 20)
Sleeping Bag (in packs of 1, 5, or 20)
Generator - Small
Generator - Medium
Generator - Large
Generator - Windmill
Generator - Fusion
Small Power Pylon (in packs of 1, 5, or 20)
Large Power Pylon (in packs of 1, 5, or 20)
Power Conduit (in packs of 1, 5, or 20)
Basic Lightbulb (in packs of 1, 5, or 20)
Recruitment Radio Beacon
Basic Water Pump
Powered Water Pump
Water Purifier
Water Purifier (Industrial)
Some, possibly all, of the following will also be added in future updates: