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Changelogs
Version 1.1
Added razor grain to the list of produced food item. Experimental.
Adds a construct-able working Food Synthesizer under:
Resources -> Food -tab.
When powered, the synthesizer produces:
4 food
2 happiness
small amounts of corn, tatos and mutfruits (at same rate as water pumps etc).
The Food Synthesizer requires 10 power to work, Science 2 to build, and is powered via emitters (aka passive). It also functions as a makeshift cooking station when "used".
Q&A:
Spoiler:
Show
Q: Aren't there like n+ number of mods that already do this?
A: Yes, but I wanted one that:
Produces food, not just a decoration piece.
Produces actual food items, not just the resource for calculation.
Requires power for balance reasons.
Requires perk(s) etc. for balance reasons.
Does not produce ungodly amounts (like 10 food per).