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Changelogs
Version 1.3.0
Now requires PRP.
Version 1.2.1
Updated plugin name for better representation of what it does.
Version 1.2.0
As of version 1.2.0 this patch is now a "StoryWealth Compatibility Patch".
Updated for Second Edition of Rebuild AIO.
For users wanting the fixes, refer to my new eXoPatch.
Version 1.1.0
Optional PreVis no longer requires Settlement Precombine Changes.
Added scrap recipes previously found in Settlement PreCombine Changes and the Less House Scrapping pacth into main patch.
Fixed issue with potential flickering rock in the west.
Version 1.0.8
Fixed issue with potential flickering tree in the south east.
Version 1.0.7
Reorganized the scripts to now go into eXo/Rebuild folder structure for less clutter in the Scripts folder.
Version 1.0.6
Sanctuary Bridge was still resetting for some users so did another take at trying to fix it by adding the cell the bridge is part of to the Sanctuary Hills Location.
Version 1.0.5
Added "Ruined Restoration" Activator for The Castle. Can be found behind the Workbench.
Version 1.0.4
Fixed an issue where the Sanctuary Bridge would return to a broken state.
Version 1.0.3
Fixed two glitched houses in Jamaica Plain.
Version 1.0.2
Taffington boathouse: Fixed so Glowing Fungus gets removed when repairing railing.
Taffington boathouse: Fixed so Brain Fungus lighting also gets removed when Brain Fungus gets removed while repairing.