Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

underthesky and PK0

Uploaded by

PK0

Virus scan

Safe to use

About this mod

NPCs will not speak greetings towards the Nate/Nora's back. F4SE

Requirements
Permissions and credits
Changelogs
Donations
This is a port of To Your Face - Sensible NPC commenting (SKSE) by underthesky.

Features:

  • Use only the script extender;
  • It's plug-n-play, doesn't use esp or game script.

Requirements:

  • Fallout 4;
  • Fallout 4 Script extender;
  • Address Library for F4SE Plugins.

Incompatibility:

  • I have not found, if you find any please let me know.

Check out my other mods

Source code: github

If you want support me on Patreon

Thanks and credits:

Underthesky for creating his very useful mod
F4SE team for creating the script extender
Bethesda for creating Fallout 4
Fudgyduff for CommonLibF4
Last but not least the whole community

Original page description:

Prevents NPCs from making random greetings unless they are in front of the player.

Motivation
The Winking Skeever is packed with people as you enter. After renting a
room - miraculously still available - you make your way to one of the
few empty chairs. As you sit down heads turn all around you, mouths open and out spills an endless flood:
What is it? - What do you need? - Yes? - Let's hear it! - You have questions? - Something you need, you miserable wretch? - ...


The mod works by modifying game code with SKSE. No scripts. No esp file. Safe to (un)install at any time.

Requirements
Skyrim
Skyrim Script Extender (SKSE)

Installation
Install with your mod manager or drop the contents of the archive into your Skyrim\Data folder.

Details
By default the affected comments are triggered when the player gets closer than 150 units (game setting fAIMinGreetingDistance) to the NPC. This mod adds the requirement for the NPC to be no more than 20 degrees (mod ini setting MaxDeviationAngle) sideways from the direction the player character is facing.

Permissions
You are free to use the mod and it's source in any form as long as you give
full credit and link back to this page when you publish your
modification or reupload the mod. I would also appreciate if you let me know when you do so, but that is not a requirement.

Credits & Thanks
Bethesda for Skyrim
The Skyrim Script Extender team for SKSE
Build with Visual Studio 2015