Changes the attack animations of fist weapons to use the right and left punching animations of someone unarmed
Requirements
DLC requirements
DLC name
Far Harbor
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
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Console modding permissionThis mod will not be available on Bethesda.net for console users
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This mod changes the animations of the various fist weapons in game to instead use the left and right punches you use when you don't have a weapon equipped. I always found it odd that Bethesda would only include animations for punching with the right hand instead of letting us dual wield fist weapons. While this mod won't give you an extra copy of a weapon to dual wield like In Dark Souls 3 or Elden Ring, it will let you punch with both hands at least. This mod covers the following weapons:
Boxing Glove
Deathclaw Gauntlet
Knuckle
Meathook (If you have the Far Harbour DLC. Alternative version available for those who don't)
This mod does not affect the Power Fist as I feel that's a unique weapon and animation. This mod also does not affect finisher animations, heavy attacks or running attacks, just the basic one two punch of the light attack.
Let me know if there's any issues and I'll try to fix them ASAP.