Fallout 4

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Created by

Ragnarr1313

Uploaded by

Ragnarr1313

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About this mod

Allows the player to make a Custom-designed futuristic sniper rifle in 3 different variants.

Permissions and credits

R7-X Sniper Rifles


I found this cool futuristic sniper rifle on Sketchfab, and I decided it needed to be ported into FO4 for people to use and enjoy.

The
R7-X Sniper Rifles do not have any special animations or upgrades, and I will not be making any for them. They are just a basic no frills weapons just the way I like them.

As stated above in red the weapons cannot be improved or changed at the Weapon Workbench, other than having a legendary effect added to it.
You can make the rifles in 3 different configurations Laser, Plasma and .50 Cal.
The Rifles are craft-able at the Chem Bench and have their own listing, so they should be easy to find.
If you want to know more about the guns and their stats, there are a couple photos in the Images tab.
The guns are safe to add or remove from your game at any point. Just make sure you remove it from your or a companion's/followers inventory before removing the mod.
The mod is flagged as an ESL, so it does not take up any mod slots.
The mod is what it is, and unless it is a game breaking issue, will not be revised.





If you are crashing at the Chem Bench when trying to make the weapons, go and download and enable the mod No More Legendary Screen, that mod will stop the crashing from happening. Make sure you get the correct copy of the mod for the version of the game you have.





















To all the haters out there, I dedicate all my mods to all of you.
Thanks for letting me live rent free in your minds. :)



































































I do not claim to own or have made the model or models used in this mod. They belong to their prospective owners and are only used according to a licensing agreement that is posted on the website from whence they came. All the information about the model or models and who owns/made them is listed in the Permissions and Credits section of this mod page, like they should be. . .