Jumping is disabled when you run out of Action Points. This mod does not add AP cost to jumping.
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This mod is so simple that the first line already pretty much explains it. (By default, the minimum required AP is 20. If you want to change this, open a console command and type "set JRMinAPGV to xx". If you want to disable the mod, type "set JRMinAPGV to -1".)
1: This mod works alone, but I mainly made this mod for Jump Grunt mod version 1.5 by elzee. I highly recommend the Jumping AP Cost option. 2: The optional file is for my Dodge Mod Addon - Jump Key Input Mode users. This changes the mod to only work if weapon is not drawn.
This mod doesn't edit anything so it's compatible with any mod.