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About this mod
This mod adds compatibility of "activator" objects for the power door adapters from "Powered Doors - Remote Control and Lock".
In particular for the Vault Tec DLC Vault Door and the SOE High Tech window shutters.
It also includes a seperate compatibility patch for the "Powered Doors" Adapaters for Settlements Object Expansion (SOE) door
- Requirements
- Permissions and credits
- Changelogs
This mod adds compatibility of "activator" objects for the power door adapters from "Powered Doors - Remote Control and Lock".
Mod Showcase v0.1.0
[What it does]
-Adds compatibility for the "Powered Doors" Adapters with the Vault-Tec DLC "Vault Door" that is shaped like a gear , under the build menus "Structures>Doors"
-Adds compatibility for the "Powered Doors" Adapters the "Settlements Object Expansion Pack" (SOE) Hightech window shutter
-Includes compatibility patch for the "Powered Doors" Adapters for Settlements Object Expansion (SOE) v1.6.8 door objects
You can choose to install
1) All the above
OR
2) Just the compatibility patch for Power Doors for Settlements Object Expansion (SOE) v1.6.8 door objects
Currently Powered Doors Activator Compatibility Patch is a "Homemakers and SOE" edition version.
Might release more versions if I get enough support
Requirements
=============
Homemaker - Expanded Settlements >v1.73
https://www.nexusmods.com/fallout4/mods/1478
"Settlement Objects Expansion Pack" v1.6.8
https://www.nexusmods.com/fallout4/mods/10075
"Powered Doors - Remote Control and Lock"
Powered doors - Homemaker edition ( I believe its made for Homemaker 1.73)
https://www.nexusmods.com/fallout4/mods/11197
Technically for the SOE Compatibility patch , one can technically edit the esp provided to their needs if they do not have homemaker. It should still work either way, but no guarantees.
Changelog
=========
----------------
Version 0.1
----------------
- Adds compatibility for the "Powered Doors" Adapaters , both the powered door adapter and lock adapter, with the Vault-Tec DLC "Vault Door" that is shaped like a gear , under the build menus "Structures>Doors"
- Adds compatibility for the "Powered Doors" Adapaters the Settlements Object Expansion (SOE) Hightech window shutter
- Includes compatibility patch for the "Powered Doors" Adapaters for Settlements Object Expansion (SOE) v1.6.8 door objects
Possible problems / Known Issues
============================
Version 0.1.0
- The lock adapter will prevent any interaction with the vault doors or any other activatable object that's configured* ( when it is in "lock" mode)It will not behave the same as for doors , where the expected behaviour to lock a door (and doing so will close it as well). However , this is still useful and can be used for certain situations.
[Modder notes]*Currently, the only other object configured is the window shutters in SOE. This means adding it into the formList that Powered Doors uses. - PoweredDoors - Homemaker edition was for Homemaker 1.73 , a newer version is now available 1.74. Therefore, it might be only compatible with certain doors if the latest version is used.
- Activator objects that have a script to play an opening animation will NOT be compatible with just adding the FormID into a custom patch editing the FormList.
Extensibility
===========
Extensibility with activator objects require two checks/changes:
- Adding the FormID into the FormList
Users will need to add the formID of all doors/activators into the FormList"DWWorkshopDoors" via a merged/custom esp patch - Check if activator has no custom script for animation .
Activator objects that have a script to play an opening animation will NOT be compatible with just adding the FormID into a custom patch editing the FormList. The script in the mod will need to be edited.
Credits
======
DarthWayne for the "Powered Doors - Remote Control and Lock" mod
Honorable mention to ccmads for SOE doors