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Original upload

Created by

Aurelianis

Uploaded by

Aurelianis

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Safe to use

About this mod

Allows you to repair all the houses and the North Bridge. PRP patch available.

Requirements
Permissions and credits
Changelogs

  • All Rebuild mods are provided as-is. I am no longer supporting them.
  • If you install this in an existing save and have already been to this location, be sure to be far away from there before installing.
  • Read Rebuild FAQs.
  • Read the Troubleshooting article. 
  • If you update this mod, also update The Rebuild Collection - Shared Resources.
  • Works with Fallout 4 Next Gen but does not require it.

  • All Plugins are ESPs flagged as ESL: So none of them will take up a spot in your load order.
  • Repairing Structures is Immersive: In workshop mode, highlight the construction barrier inside the house and hit Enter to repair it. 
  • Snap points on houses for doors: Use Rebuild - Workshop to add custom sized doors made specifically for this mod. There are some custom sizes as the door openings were odd sizes in the old houses. As of v3.1, these doors are added when you repair the house.
  • Roofs Stop the Rain: Finally, no more rain indoors. Unfortunately, even though you won't see actual rain coming through, items inside the houses will still appear wet. There is nothing I can do about this.
  • North Bridge is Repairable: Same as with the houses, from workshop mode, highlight the construction barrier and hit Enter to repair it. It will be replaced with the prewar version (the vanilla textures for the prewar version are horrible so I would recommend finding a texture replacer for it). Also be sure to loot the dead mongrel and raider before repairing the bridge as repairing it removes them.
  • Lore-Friendly: I've tried to keep this as lore friendly as possible. I created all new meshes and kept the post war textures, so things are still rusty and look old but with straight walls.
  • Blueprints/City Plans: I tried to keep all the walls in the same spots and the houses all occupy the same location as vanilla. This is so existing blueprints and city plans can be used. The only issue might be with the repaired shelving.
  • Picket Fence Scrapping Fix: Those pesky picket fences that couldn't be scrapped because they were outside the workshop border can now be scrapped.
  • Trash Pickup: I removed all the trash and debris and removed the leaves from the houses.
  • Scrap More Items: Many items that could not be scrapped can be now. Those ugly Privet Hedges and other ugly plants, bathroom fixtures, HVAC units, kitchen bar light, kitchen bar, and playground equipment. Leaf piles can be scrapped, but be careful as some of them hide unsightly seams.
  • Navmesh: Fully navmeshed thanks to VilanceD's Sanctuary Navmesh Update. I used this as a base and created navmesh cuts for the Privet Hedges so when they are scrapped, NPCs can walk there. If you are already using his mod, it is fully integrated into this one so you can remove it.
  • Patch that regenerates previsibines for use with or without PRP: Designed to work with any version of Previsibines Repair Pack (PRP) Stable Branch

Rebuild FAQs

Huge thanks to the following mod authors: