About this mod
Known as the "Enforcer", it is an obscure European 10mm Revolver has a unique quirk of firing from the bottom cylinder.
- Requirements
- Permissions and credits
- Mirrors
Known as the "Enforcer", it is an obscure European 10mm Revolver has a unique quirk of firing from the bottom cylinder.
Stats:
> Damage: 33
> Ammo: 10mm Auto
> Fire Rate: 25
> Weight: 3
> Capacity 6
Features:
> Custom Textures, has 10 different skins, and spawns with them.
> Increased Critical Damage and Charge Rate.
> Integrated via Leveled-List Injector. Spawns as early as Lv.14, spawns where the 44-Pistol could.
Legendaries:
> Black Camellia - A high-powered Enforcer that can be found at the depths of the Boston Mayoral Shelter
> The Stampede - An optimized Enforcer that can be found somewhere in the Nahant Chapel
> Bob's Your Uncle - A double-barreled Enforcer that can be found somewhere in Vault 75
Known Issues:
> Bolt-Action does not work in Third-Person Power-Armor right. Note that 3rd-Person non-power armor works fine.
MODDER NOTE:
> You have my explicit permission to make my mod texture, provided that you also edit the mesh and UV. I had to recycle parts of the texture by overlapping Islands, which as you figure will mess things up. Unless you are fine with that, else you know what you got into, don't complain.
(I do not guarantee output, nor withhold content behind paywall. This is just for donation.)
Permissions
> Give Credits: Not all of these stuffs are mine alone, OpheliaNeoma's explosion recolors for one. Though it is something I asked of her, I do believe that proper credits are in order. Same applies to all authors that helped me.
> For Repackers: Yes, you can translate it, make a compressed-texture version, and/or upload it on another site. Note that I do update a lot, for fixes. I do not decry people for wanting an AIO package, but I would prefer that my mod be treated with respect and dignity, not just for me but for the sake of the Giants I stood over. There's a reason Dak USED to have open-perms with his mods -- do not take advantage of the community's good-will.
> For Borrowers: As in those who wants to bring the gun outside of Boston, if-you-know-what-i-mean. Don't asset flip.
I understand that this might be presumptuous of me, because I'm sure the quality of my weapon isn't up to par.
I don't judge you for borrowing mod guns, they are after all awesome, and I'm sure the monumental effort you have crafting a new land is something to aspire to -- lazily slapping mod weapons together however, isn't. I would prefer if the weapon is instead integrated with more thought and effort, than just a straight-up port and some tweaks that it looks more like an asset-flip than anything. I am well aware of the weakness of my mod, and as such I would prefer if some more polishing is applied for it to be put into your project, such as perhaps take out the ammo-switching system if the rest of the guns you're employing doesn't use that. Maybe give it better texture, or take out the unnecessary ones. But whatever you do, it shouldn't look lazy -- put more effort into it.