Fallout 4
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JademanFitzro1

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JademanFitzro1

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About this mod

Adds a calibre conversion system to Remington Model 700 independent from the ammunition modification of vanilla mod.

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  • Description

Last year, my Fallout 4 gaming experience had got one principle. That was regardless of perks, the weapons' damage varieties shall always be based on the receivers' tier. It does not mean I love the damage mechanism of vanilla Fallout 4, what I pursue is an accordance in weapons' customisation. Since most of the weapon mods' receiver series are in vanilla game style, I would edit the mods which are not in such a style with some adaption. So I chose to install Remington Model 700 Vanilla Style Receivers by CausticFox98 who shared similar ideas with me to save a lot of time of modding. 
Yet several months later, the incredibly significant mod which totally and thouroughly overhauled the damage mechanism, True Damage released. The damage of a certain weapon is determined by its cartridge and type. So no more receiver editting in the future and I finally get free from such an annoying work of balancing. But my save have been started for months, nerf out my edit records will cause some issues. So I create such a patch for myself, and if there are any, for the other users of Remington Model 700 Vanilla Style Receivers.

  • Installation

Install the required mods first and then install this, just yet another single esl-flagged esp. Like I mentioned above, I have editted Remington 700 mod myself a lot based on my own gaming, to avoid the compatibility issues, you need to add the keyword [ap_R700_Caliber] into weapon(s, possible plural because of vanilla hunting rifle replacer) by yourselves with FO4Edit.