Red Rockets have been hit with the moldies, oldies and parallaxies. That was quite terrible, but idc.
Should affect anything redrocket.
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Thank you Bethesda, for the game.
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I hope I didn't mess anything up... Eh, y'all probably will let me know.
I gave it edited vanilla pumpmeter meshes for good measure, as the basegame didn't keep track of the specular textures for those.. Or I'm just an idiot.
0.2 Made some updates on the textures. Changed the floor tiles diffuse, normal and speculars. Made some tweaks on the three interior roof textures. Made tweaks on the wall normals and speculars.
4k: _d 4k _n 4k _s 1k
2k: _d 2k _n 4k _s 1k
1k: _d 1k _n 2k _s 1k
And now that I think about it, there might be some vanilla speculars that I didn't see the need to edit at this point.
Created using assets from: CgBookCase.com(CC0). Texturelabs.org (CC0). polyhaven.com (CC0). freepbr.com (CC0).
Thanks for watching, keep listening to Lorna Shore!