Fallout 4

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shreddah4

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shreddah4

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About this mod

7 new interior locations and a Quest that ties them all together, located in the town of Bradberton, Nuka-World. Aimed to fit right into vanilla with balanced loot and a lore friendly backstory. Roughly 1-2 hours of gameplay. Requires Nuka-World DLC

Requirements
Permissions and credits
Translations
  • Mandarin

A location & quest mod that has the player visiting 7 new locations searching for clues and fighting your way through each of them. Aimed to fit seamlessly into vanilla with a nice balance of looting and combat. Rewarding for players who take a little extra time to look around. Featuring mostly environmental storytelling and a backstory progressed through Notes/terminal Entries. 
  • 7 new/re-imagined locations (10 interior cells total)
  • Lore Friendly Quest
  • Balanced loot (mostly handled by level list)
  • 1-2 Hours of gameplay
  • Full quest summary for each objective to help the player keep on track
  • A Unique Reward (A vanilla weapon/attachment combination not possible under normal circumstances, attachment cannot be re-attached so don't remove)
  • Find the hidden Caps Stash in each interior! (10 total, not required)


The official start to the quest is by finding a note on a corpse in the small house southwest of Bradberton (check screenshot). You may also start the quest by stumbling upon the quests first main objective.



Nuka-World is designed for experienced characters (lvl 30+) so depending on your difficulty setting some areas may be challenging for a lower level player. 
Most quest markers will guide the player to the general area of the next objective but will disappear once the player is in the correct spot (like 'cappy in a haystack' from Nuka World) this is so the player has to do some investigating of their own.
No perks are required at any point to progress the quest, locksmith and hacker may come in use for extra stuff but will not be required.


Install one of the main files with mod manager or extract plugin & archive into your data folder and enable plugin. This mod requires Nuka-World DLC


The Beantown Interiors Project - Both mods are perfectly compatible. The beantown interiors project opens up 2 buildings in the town of Bradberton but does not conflict with Bradberton Interiors.


The following mods (that add interiors/edit the exterior world) were in my load order at the time of developing this mod so I have chosen to use areas/buildings that are un touched by these mods and therefore should be perfectly compatible: 
  • Sim Settlements 2
  • Sim Settlements 2 Chapter 2
  • Tales from the commonwealth
  • MoreXplore
  • Wild Wasteland
  • Inside Jobs
  • Stumble Upon Interiors
  • Diamond City Expansion

This mod has been cleaned with fo4edit and wrye bash (no deleted records). This mod does not make any changes to any vanilla interior/exterior navmesh. This mod does not move or delete anything in the exterior world space so pre-combines should be intact.


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