Fallout 4
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Baz

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NekyoArc

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About this mod

Re-enables single action animations for .357 revolvers

Requirements
Permissions and credits
Changelogs
Requires Horizon 1.8, might work with 1.9 but I havent tried it out yet.
.esp plugin flagged as .esl


What this is about

Revolvers in Horizon can use .357 ammunition, which removes the single action animation (players pulls back the hammer with their thumb after each trigger pull). While 44 und .50 ammunition types are hard hitting single action shots, .357 changes the shot profile to semi automatic or double action shots.


What it does
I modified the .357 record to bring back the hammer pull animation and sped it up slightly. The increase is barely noticeable over 44 shots.
Also, since its a global record, it will affect all revolvers.
This leaves .357 revolvers lacking in firepower.
A regular revolver will do a bit more damage than a 10mm pistol/N99 but will shoot much slower. Zaw removed the animation intentionally, as its the only way to make revolvers shoot faster with FO4 animations. That was his trade-off, lower damage but higher fire-rate.
I brought them back, because I liked them.


Disclaimer
Im no gun nut, so I have no clue if my edit makes sense. No idea if you can switch between 44 SA and 357 DA shooting style, I literally have 0 knowledge about guns outside of video games.


Credits
Zawinul - Horizon, which I played before and can only recommend
AUGSpeed - F4EE or Horizon Roleplay Edition, which is not only great fun but made coming back to FO4 a very easy process, I made my little mod during the latest HRE playthrough