Adds a common Fallout 3 Knife to the game, using the model from this Creation Club mod, along with 3 uniques recreated from Fallout 3, to add some extra value.
Requirements
DLC requirements
DLC name
Automatron
Creation Club Content
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Otellino for the original CC creation Gek2Win for making the new weapons DankRafft for the injector scripts.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.1
Corrected injection to add the weapon to the melee leveled list, instead of the raider guns leveled list, which lead to the knife replacing a gun when it appeared, which was incorrect.
I really enjoy some of the Creation Club mods, but have felt that there were some missed opportunities or that there was untapped potential in many of them. In this instance, there is a recreation of the Pint-Sized Slasher's knife from Fallout 3. This model was used for all knives in Fallout 3, including the generic weapon and the other 3 uniques; Ant's Sting, Ritual Knife, and the Toy Knife. All four weapons have now been added by this mod, with the generic Knife appearing in melee weapon leveled lists from level 1 and the rest being placed in specific, thematic locations. All except the Toy Knife inherit the weapon attachments from the original mod, including Sharpened, Serrated, and Radioactive blades.
Unique Locations:
Spoiler:
Show
Ant's Sting - Mechanist's Lair Ritual Knife - Museum of Witchcraft Toy Knife - Wilson Atomatoys factory
Original Creation Club mod by Otellino Mod by Gek2Win Leveled List Injection Scripts by DankRafft