Fallout 4
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kjg92

Uploaded by

kjg92

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About this mod

Alters mrtrry's SR-2 Veresk to adhere to FROST Survival Simulator's various changes

Requirements
Permissions and credits
Changelogs
Donations
LIST OF CHANGES

  • Balances and renames the receivers / attachments and increases base damage to coincide with FROST's weapon balance changes
  • The guns can spawn at any level with any attachments, but the odds of finding one with good attachments are low.
  • Edited some attachment crafting recipes
  • Removed the generic damage modifiers
  • Removed chem bench crafting

The unique variants have been nerfed and can still be found in their original locations, with the exception of the Ophthalmoscope and Fluorite. Ophthalmoscope has Institute decals and is located in the Institute (The Institute as it is known in vanilla FO4 doesn't exist in FROST). The damage on Fluorite is bugged and I am yet to find a fix for it.

The SR-2 can be found wherever vanilla Submachine Guns are found, and in some containers.

There is an optional file to chamber the weapon in 9mm by default [requires Deadpool2099's 9mm Pistol (Browning Hi Power) Redux  mod].

***This patch does not support the Tactical Reload version of the SR-2***

The plugin is an .esl flagged .esp file to keep you under your plug-in limit.



REQUIRED MODS
SR-2 Veresk + no TR patch
FROST Survival Simulator
9mm Pistol (Browning Hi-Power) REDUX (if using the 9mm optional file)


LOAD ORDER

9mmPistol.esp (if using the 9mm optional file)
SR2.esp
FROST.esp
FROST_SR2.esp


Recommended Mods:
FROST - 9mm Patch and Replacer
FROST Official Updates (Redux) You should not be playing FROST without this!
Patch - FROST & See Through Scopes (Replacer Version)



Credit to Naugrim04 for creating FROST.
Credit to mrtrry for creating the SR-2 Veresk



My other FROST mods and patches