Edits NovaFinch's wonderful Combined Arms mod to be compatible with codeblackcrash's Munitions, and removes a lot of the weapons with standalone versions out there, so you don't end up with duplicates in your game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Edits NovaFinch's wonderful Combined Arms mod to be compatible with codeblackcrash's Munitions, and removes a lot of the weapons with standalone versions out there, so you don't end up with duplicates in your game.
Before you ask, No. I am not creating a new version just to add back another weapon from the mod. That would be a pain in the ass, and the goal of this mod is to make it as compatible as possible with other mods. The Barret m82, SPAS-12, and m249 *don't* have (not outdated) alternatives on the nexus, which is why they are here.