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msalaba

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msalaba

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About this mod

Save a NPC's current equipped items. Clone a saved outfit to other NPCs.

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Translations
  • Spanish
Changelogs
Note: This mod requires Fallout 4 Script Extender (F4SE)

This mod allows you to save up to 20 outfits. These saved outfits can be cloned onto other NPCs. The outfit includes a NPC's current equipped clothing, armor and weapons including weapon and armor mods plus ammo. There are options to remove a pipboy (if equipped) and open target NPC's inventory.

Optional Mods:
Text Input Menu - allows saving custom names. Without this mod, outfits will be named after the outfit equipped to the torso.
Mod Configuration Menu (MCM) - Setup a hotkey to use instead.

Usage:
A "Clone Outfit Gun" can be crafted at a chemistry workstation under Utility.


Shooting a settler will bring up a menu to either save the outfit, apply a saved outfit or open inventory. This can also be done through an alt activation (default R) or an optional MCM hotkey.


Choose a slot to save to.


If you have Text Input Menu installed, you can give the outfit a name.


Once you save an outfit, you can clone it to another settler.


Limitations:
Only settlers can be targeted. In v1.1.0 you can mod the Clone Gun to also target non-hostile or any NPC.
Only player craftable weapon and armor mods can be cloned. I think I fixed this in v1.1.0

To install, use your favorite mod manager.

There shouldn't be any incompatibilities with other mods, but you never know.
I have tested this with Equipment Crafting Overhaul.

Extra thanks to 𝔍𝔬𝔫𝔞𝔱𝔥𝔞𝔫𝔒𝔰𝔱𝔯𝔲𝔰 for his papyrus compiler patch which makes this mod possible.